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Editing the overclocks and season results in no change in game #33
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this here |
Something does appear to change in game, although it might not usually be apparent. I unlocked all of the overclocks I had yet to obtain with the save editor, and while I didn't seem to have them, I noticed when I tried to use a matrix core infuser that it only let me choose from cosmetics as if I had actually obtained all the weapon overclocks. |
Found a work around. If you have at least one unforged overclock in your inventory, you can add other unforged overclocks through the save editor. |
Unfortunately, loading up a save that was edited to have overclocks added results in those overclocks not being obtainable at all- the save editor shows that the save has the overclocks obtained, but they are not obtainable in-game (getting only choices of cosmetics from the machine events), and editing the save to disable the overclocks does nothing- once loaded again, the changes are reverted. Edit: Correction, it appears as if the save editor is not saving changes properly when disabling overclocks. Opening a save to edit, switching an overclock to unobtained, saving, then reloading the saved file shows that the overclock is still set to obtained. |
I'm running into a similar issue as this! I've got set A of overclocks obtained in game (which are in inventory and usable), set B of overclocks added in by another save editor tool (which WERE in inventory until the latest patch), and set C of overclocks which were added by this tool (which are NOT in inventory) - where inventory means an equippable overclock from the equipment menu. Sets A, B, and C all appear in the Forge History, which I suspect is what the game is using to determine if an overclock has been obtained or not. |
I played around with this a little bit and ended up getting it working without getting the corrupted save file progress reset bug. Maybe these steps will help you out if you're in a similar situation. ProblemYou have added overclocks using the current (as of now) build of this tool, but the overclocks do not appear in your inventory but appear in your forge history, AND you are not presented the option to forge overclocks that are already in your history. SolutionStep 1: Get your save in a state where it can be worked on
If you try to load the save in game now, the game should either crash or reset your progress.Step 2: Download and configure the old (but forked and updated) editor tool
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Made sure that I have the option to overclock a weapon unlock but when I enable one mod and load the save it the changes still do not show up in game after I save it through the editor
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