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Working around STL1000 on Windows #252

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@gibbed

I'm attempting to make use of Biohazrd to do the relevant generator bits for an SDK I'm interested in consuming in C#.

Unfortunately, it seems like Clang is drawing upon the installed headers from my MSVC install, which is a problem since it seems Biohazrd is still using Clang 14.0:

==============================================================================
Parsing Diagnostics
==============================================================================
Note: Successfully late-instantiated 100 template specializations.
Error at yvals_core.h:894: error: static_assert failed "error STL1000: Unexpected compiler version, expected Clang 17.0.0 or newer."

Is there a way to point Biohazrd to a specific directory for those system headers rather than trying to use MSVC's?

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