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corruptions.py
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# -*- coding: utf-8 -*-
import numpy as np
from PIL import Image
# /////////////// Corruption Helpers ///////////////
import skimage as sk
from skimage.filters import gaussian
from io import BytesIO
from wand.image import Image as WandImage
from wand.api import library as wandlibrary
import wand.color as WandColor
import ctypes
from PIL import Image as PILImage
import cv2
from scipy.ndimage import zoom as scizoom
from scipy.ndimage.interpolation import map_coordinates
import warnings
import os
from pkg_resources import resource_filename
warnings.simplefilter("ignore", UserWarning)
def disk(radius, alias_blur=0.1, dtype=np.float32):
if radius <= 8:
L = np.arange(-8, 8 + 1)
ksize = (3, 3)
else:
L = np.arange(-radius, radius + 1)
ksize = (5, 5)
X, Y = np.meshgrid(L, L)
aliased_disk = np.array((X ** 2 + Y ** 2) <= radius ** 2, dtype=dtype)
aliased_disk /= np.sum(aliased_disk)
# supersample disk to antialias
return cv2.GaussianBlur(aliased_disk, ksize=ksize, sigmaX=alias_blur)
# Tell Python about the C method
wandlibrary.MagickMotionBlurImage.argtypes = (ctypes.c_void_p, # wand
ctypes.c_double, # radius
ctypes.c_double, # sigma
ctypes.c_double) # angle
# Extend wand.image.Image class to include method signature
class MotionImage(WandImage):
def motion_blur(self, radius=0.0, sigma=0.0, angle=0.0):
wandlibrary.MagickMotionBlurImage(self.wand, radius, sigma, angle)
# modification of https://github.com/FLHerne/mapgen/blob/master/diamondsquare.py
def plasma_fractal(mapsize=256, wibbledecay=3):
"""
Generate a heightmap using diamond-square algorithm.
Return square 2d array, side length 'mapsize', of floats in range 0-255.
'mapsize' must be a power of two.
"""
assert (mapsize & (mapsize - 1) == 0)
maparray = np.empty((mapsize, mapsize), dtype=np.float_)
maparray[0, 0] = 0
stepsize = mapsize
wibble = 100
def wibbledmean(array):
return array / 4 + wibble * np.random.uniform(-wibble, wibble, array.shape)
def fillsquares():
"""For each square of points stepsize apart,
calculate middle value as mean of points + wibble"""
cornerref = maparray[0:mapsize:stepsize, 0:mapsize:stepsize]
squareaccum = cornerref + np.roll(cornerref, shift=-1, axis=0)
squareaccum += np.roll(squareaccum, shift=-1, axis=1)
maparray[stepsize // 2:mapsize:stepsize,
stepsize // 2:mapsize:stepsize] = wibbledmean(squareaccum)
def filldiamonds():
"""For each diamond of points stepsize apart,
calculate middle value as mean of points + wibble"""
mapsize = maparray.shape[0]
drgrid = maparray[stepsize // 2:mapsize:stepsize, stepsize // 2:mapsize:stepsize]
ulgrid = maparray[0:mapsize:stepsize, 0:mapsize:stepsize]
ldrsum = drgrid + np.roll(drgrid, 1, axis=0)
lulsum = ulgrid + np.roll(ulgrid, -1, axis=1)
ltsum = ldrsum + lulsum
maparray[0:mapsize:stepsize, stepsize // 2:mapsize:stepsize] = wibbledmean(ltsum)
tdrsum = drgrid + np.roll(drgrid, 1, axis=1)
tulsum = ulgrid + np.roll(ulgrid, -1, axis=0)
ttsum = tdrsum + tulsum
maparray[stepsize // 2:mapsize:stepsize, 0:mapsize:stepsize] = wibbledmean(ttsum)
while stepsize >= 2:
fillsquares()
filldiamonds()
stepsize //= 2
wibble /= wibbledecay
maparray -= maparray.min()
return maparray / maparray.max()
def clipped_zoom(img, zoom_factor):
h = img.shape[0]
# ceil crop height(= crop width)
ch = int(np.ceil(h / float(zoom_factor)))
top = (h - ch) // 2
img = scizoom(img[top:top + ch, top:top + ch], (zoom_factor, zoom_factor, 1), order=1)
# trim off any extra pixels
trim_top = (img.shape[0] - h) // 2
return img[trim_top:trim_top + h, trim_top:trim_top + h]
# /////////////// End Corruption Helpers ///////////////
# /////////////// Corruptions ///////////////
def gaussian_noise(x, severity=1):
c = [.08, .12, 0.18, 0.24, 0.30][severity - 1]
x = np.array(x) / 255.
return np.clip(x + np.random.normal(size=x.shape, scale=c), 0, 1) * 255
def shot_noise(x, severity=1):
c = [60, 29, 15, 8, 5][severity - 1]
x = np.array(x) / 255.
return np.clip(np.random.poisson(x * c) / float(c), 0, 1) * 255
def impulse_noise(x, severity=1):
c = [.03, .06, .09, 0.17, 0.27][severity - 1]
x = sk.util.random_noise(np.array(x) / 255., mode='s&p', amount=c)
return np.clip(x, 0, 1) * 255
def speckle_noise(x, severity=1):
c = [.15, .2, 0.35, 0.45, 0.6][severity - 1]
x = np.array(x) / 255.
return np.clip(x + x * np.random.normal(size=x.shape, scale=c), 0, 1) * 255
def fgsm(x, source_net, severity=1):
c = [8, 16, 32, 64, 128][severity - 1]
x = V(x, requires_grad=True)
logits = source_net(x)
source_net.zero_grad()
loss = F.cross_entropy(logits, V(logits.data.max(1)[1].squeeze_()), size_average=False)
loss.backward()
return standardize(torch.clamp(unstandardize(x.data) + c / 255. * unstandardize(torch.sign(x.grad.data)), 0, 1))
def gaussian_blur(x, severity=1):
c = [1, 1.8, 2.6, 3.4, 4.0][severity - 1]
x = gaussian(np.array(x) / 255., sigma=c, multichannel=True)
return np.clip(x, 0, 1) * 255
def glass_blur(x, severity=1):
# sigma, max_delta, iterations
c = [(0.7, 1, 2), (0.9, 2, 1), (1, 2, 3), (1.1, 3, 2), (1.5, 4, 2)][severity - 1]
x = np.uint8(gaussian(np.array(x) / 255., sigma=c[0], multichannel=True) * 255)
# locally shuffle pixels
for i in range(c[2]):
for h in range(224 - c[1], c[1], -1):
for w in range(224 - c[1], c[1], -1):
dx, dy = np.random.randint(-c[1], c[1], size=(2,))
h_prime, w_prime = h + dy, w + dx
# swap
x[h, w], x[h_prime, w_prime] = x[h_prime, w_prime], x[h, w]
return np.clip(gaussian(x / 255., sigma=c[0], multichannel=True), 0, 1) * 255
def defocus_blur(x, severity=1):
c = [(1.5, 0.1), (2, 0.2), (2, 0.3), (2.5, 0.4), (3, 0.4)][severity - 1]
c = tuple([item/48*x.shape[0] for item in c])
x = np.array(x) / 255.
kernel = disk(radius=c[0], alias_blur=c[1])
channels = []
for d in range(x.shape[2]):
channels.append(cv2.filter2D(x[:, :, d], -1, kernel))
channels = np.array(channels).transpose((1, 2, 0)) # 3x224x224 -> 224x224x3
return (np.clip(channels, 0, 1) * 255).astype(np.uint8)
def motion_blur(x, severity=1):
c = [(10, 3), (15, 5), (15, 8), (15, 12), (20, 15)][severity - 1]
c = tuple([item/48*x.shape[0] for item in c])
if len(x.shape)==3 and x.shape[2]==1:
x = np.squeeze(x,2)
x = Image.fromarray(x[...,[2,1,0]])
output = BytesIO()
x.save(output, format='PNG')
x = MotionImage(blob=output.getvalue())
x.motion_blur(radius=c[0]//3, sigma=c[1]//3,
angle=np.random.uniform(-45, 45))
x = cv2.imdecode(np.fromstring(x.make_blob(), np.uint8),
cv2.IMREAD_UNCHANGED)
if len(x.shape)==2:
x = np.expand_dims(x,2)
return np.clip(x, 0, 255)
def custom_motion_blur(x, radius, sigma, angle):
if len(x.shape)==3 and x.shape[2]==1:
x = np.squeeze(x,2)
x = Image.fromarray(x[...,[2,1,0]])
output = BytesIO()
x.save(output, format='PNG')
x = MotionImage(blob=output.getvalue())
x.motion_blur(radius, sigma, angle)
x = cv2.imdecode(np.fromstring(x.make_blob(), np.uint8),
cv2.IMREAD_UNCHANGED)
if len(x.shape)==2:
x = np.expand_dims(x,2)
return np.clip(x, 0, 255)
def zoom_blur(x, severity=1):
c = [np.arange(1, 1.11, 0.01),
np.arange(1, 1.18, 0.01),
np.arange(1, 1.26, 0.02),
np.arange(1, 1.32, 0.02),
np.arange(1, 1.40, 0.03)][severity - 1]
x = (np.array(x) / 255.).astype(np.float32)
out = np.zeros_like(x)
for zoom_factor in c:
out += clipped_zoom(x, zoom_factor)
x = (x + out) / (len(c) + 1)
return np.clip(x, 0, 1) * 255
def fog(x, severity=1):
c = [(1.5, 2), (2., 2), (2.5, 1.7), (2.5, 1.5), (3., 1.4)][severity - 1]
x = np.array(x) / 255.
max_val = x.max()
x += c[0] * plasma_fractal(wibbledecay=c[1])[:224, :224][..., np.newaxis]
return np.clip(x * max_val / (max_val + c[0]), 0, 1) * 255
def frost(x, severity=1):
c = [(1, 0.4),
(0.8, 0.6),
(0.7, 0.7),
(0.65, 0.7),
(0.6, 0.75)][severity - 1]
idx = np.random.randint(5)
filename = [resource_filename(__name__, 'frost/frost1.png'),
resource_filename(__name__, 'frost/frost2.png'),
resource_filename(__name__, 'frost/frost3.png'),
resource_filename(__name__, 'frost/frost4.jpg'),
resource_filename(__name__, 'frost/frost5.jpg'),
resource_filename(__name__, 'frost/frost6.jpg')][idx]
frost = cv2.imread(filename)
# randomly crop and convert to rgb
x_start, y_start = np.random.randint(0, frost.shape[0] - 224), np.random.randint(0, frost.shape[1] - 224)
frost = frost[x_start:x_start + 224, y_start:y_start + 224][..., [2, 1, 0]]
return np.clip(c[0] * np.array(x) + c[1] * frost, 0, 255)
def snow(x, severity=1):
c = [(0.1, 0.3, 3, 0.5, 10, 4, 0.8),
(0.2, 0.3, 2, 0.5, 12, 4, 0.7),
(0.55, 0.3, 4, 0.9, 12, 8, 0.7),
(0.55, 0.3, 4.5, 0.85, 12, 8, 0.65),
(0.55, 0.3, 2.5, 0.85, 12, 12, 0.55)][severity - 1]
x = np.array(x, dtype=np.float32) / 255.
snow_layer = np.random.normal(size=x.shape[:2], loc=c[0], scale=c[1]) # [:2] for monochrome
snow_layer = clipped_zoom(snow_layer[..., np.newaxis], c[2])
snow_layer[snow_layer < c[3]] = 0
snow_layer = PILImage.fromarray((np.clip(snow_layer.squeeze(), 0, 1) * 255).astype(np.uint8), mode='L')
output = BytesIO()
snow_layer.save(output, format='PNG')
snow_layer = MotionImage(blob=output.getvalue())
snow_layer.motion_blur(radius=c[4], sigma=c[5], angle=np.random.uniform(-135, -45))
snow_layer = cv2.imdecode(np.fromstring(snow_layer.make_blob(), np.uint8),
cv2.IMREAD_UNCHANGED) / 255.
snow_layer = snow_layer[..., np.newaxis]
x = c[6] * x + (1 - c[6]) * np.maximum(x, cv2.cvtColor(x, cv2.COLOR_RGB2GRAY).reshape(224, 224, 1) * 1.5 + 0.5)
return np.clip(x + snow_layer + np.rot90(snow_layer, k=2), 0, 1) * 255
def spatter(x, severity=1):
iscolor = len(x.shape)>2 and x.shape[2] > 1
c = [(0.65, 0.3, 4, 0.69, 0.6, 0),
(0.65, 0.3, 3, 0.68, 0.6, 0),
(0.65, 0.3, 2, 0.68, 0.5, 0),
(0.65, 0.3, 1, 0.65, 1.5, 1),
(0.67, 0.4, 1, 0.65, 1.5, 1)][severity - 1]
x = np.array(x, dtype=np.float32) / 255.
liquid_layer = np.random.normal(size=x.shape[:2], loc=c[0], scale=c[1])
liquid_layer = gaussian(liquid_layer, sigma=c[2])
liquid_layer[liquid_layer < c[3]] = 0
if c[5] == 0:
liquid_layer = (liquid_layer * 255).astype(np.uint8)
dist = 255 - cv2.Canny(liquid_layer, 50, 150)
dist = cv2.distanceTransform(dist, cv2.DIST_L2, 5)
_, dist = cv2.threshold(dist, 20, 20, cv2.THRESH_TRUNC)
dist = cv2.blur(dist, (3, 3)).astype(np.uint8)
dist = cv2.equalizeHist(dist)
ker = np.array([[-2, -1, 0], [-1, 1, 1], [0, 1, 2]])
dist = cv2.filter2D(dist, cv2.CV_8U, ker)
dist = cv2.blur(dist, (3, 3)).astype(np.float32)
m = cv2.cvtColor(liquid_layer * dist, cv2.COLOR_GRAY2BGRA)
m /= np.max(m, axis=(0, 1))
m *= c[4]
# water is pale turqouise
color = np.concatenate((175 / 255. * np.ones_like(m[..., :1]),
238 / 255. * np.ones_like(m[..., :1]),
238 / 255. * np.ones_like(m[..., :1])), axis=2)
color = cv2.cvtColor(color, cv2.COLOR_BGR2BGRA)
if len(x.shape)>2 and x.shape[2] > 1:
x = cv2.cvtColor(x, cv2.COLOR_BGR2BGRA)
x = np.clip(x + m * color, 0, 1) * 255
if iscolor:
return cv2.cvtColor(x, cv2.COLOR_BGRA2BGR)
else:
return cv2.cvtColor(x, cv2.COLOR_BGRA2GRAY)
else:
m = np.where(liquid_layer > c[3], 1, 0)
m = gaussian(m.astype(np.float32), sigma=c[4])
m[m < 0.8] = 0
# mud brown
color = np.concatenate((63 / 255. * np.ones_like(x[..., :1]),
42 / 255. * np.ones_like(x[..., :1]),
20 / 255. * np.ones_like(x[..., :1])), axis=2)
color *= m[..., np.newaxis]
x *= (1 - m[..., np.newaxis])
x = np.clip(x + color, 0, 1) * 255
if iscolor:
return x
else:
return cv2.cvtColor(x, cv2.COLOR_BGR2GRAY)
def contrast_plus(x, severity=1):
c = [1.5, 1.9, 2.6, 3.3, 5.0][severity - 1]
x = np.array(x) / 255.
means = np.mean(x, axis=(0, 1), keepdims=True)
return np.clip((x - means) * c + means, 0, 1) * 255
def contrast(x, severity=1):
c = [.4, .33, .24, .16, .1][severity - 1]
x = np.array(x) / 255.
means = np.mean(x, axis=(0, 1), keepdims=True)
return np.clip((x - means) * c + means, 0, 1) * 255
def brightness_plus(x, severity=1):
c = [.1, .2, .3, .4, .5][severity - 1]
return brightness(x, c)
def brightness_minus(x, severity=1):
c = [.1, .2, .3, .4, .5][severity - 1]
return brightness(x, -c)
def brightness(x, c):
x = np.array(x) / 255.
if len(x.shape)>2 and x.shape[2]>1:
x = sk.color.rgb2hsv(x)
x[:, :, 2] = np.clip(x[:, :, 2] + c, 0, 1)
x = sk.color.hsv2rgb(x)
else:
x = np.clip(x + c, 0, 1)
return np.clip(x, 0, 1) * 255
def saturate(x, severity=1):
c = [(0.3, 0), (0.1, 0), (2, 0), (5, 0.1), (20, 0.2)][severity - 1]
x = np.array(x) / 255.
x = sk.color.rgb2hsv(x)
x[:, :, 1] = np.clip(x[:, :, 1] * c[0] + c[1], 0, 1)
x = sk.color.hsv2rgb(x)
return np.clip(x, 0, 1) * 255
def jpeg_compression(x, severity=1):
c = [25, 18, 15, 10, 7][severity - 1]
if len(x.shape)==3 and x.shape[2]==1:
x = np.squeeze(x,2)
x = Image.fromarray(x)
output = BytesIO()
x.save(output, 'JPEG', quality=c)
x = PILImage.open(output)
x = np.array(x)
if len(x.shape)==2:
x = np.expand_dims(x,2)
return x
def pixelate(x, severity=1):
c = [0.6, 0.5, 0.41, 0.3, 0.25][severity - 1]
original_shape = x.shape
if len(x.shape)==3 and x.shape[2]==1:
x = np.squeeze(x,2)
x = Image.fromarray(x)
x = x.resize((int(original_shape[0] * c), int(original_shape[1] * c)), PILImage.BOX)
x = x.resize((original_shape[0], original_shape[1]), PILImage.BOX)
x = np.array(x)
if len(x.shape)==2:
x = np.expand_dims(x,2)
return x
# mod of https://gist.github.com/erniejunior/601cdf56d2b424757de5
def elastic_transform(image, severity=1):
c = [(image.shape[0] * 2, image.shape[0] * 0.7, image.shape[0] * 0.1),
(image.shape[0] * 2, image.shape[0] * 0.08, image.shape[0] * 0.2),
(image.shape[0] * 0.05, image.shape[0] * 0.01, image.shape[0] * 0.02),
(image.shape[0] * 0.07, image.shape[0] * 0.01, image.shape[0] * 0.02),
(image.shape[0] * 0.12, image.shape[0] * 0.01, image.shape[0] * 0.02)][severity - 1]
image = np.array(image, dtype=np.float32) / 255.
shape = image.shape
shape_size = shape[:2]
# random affine
'''
center_square = np.float32(shape_size) // 2
square_size = min(shape_size) // 3
pts1 = np.float32([center_square + square_size,
[center_square[0] + square_size, center_square[1] - square_size],
center_square - square_size])
pts2 = pts1 + np.random.uniform(-c[2], c[2], size=pts1.shape).astype(np.float32)
M = cv2.getAffineTransform(pts1, pts2)
image = cv2.warpAffine(image, M, shape_size[::-1], borderMode=cv2.BORDER_REFLECT_101)
if len(image.shape)<3:
image = np.expand_dims(image,2)
'''
dx = (gaussian(np.random.uniform(-1, 1, size=shape[:2]),
c[1], mode='reflect', truncate=3) * c[0]).astype(np.float32)
dy = (gaussian(np.random.uniform(-1, 1, size=shape[:2]),
c[1], mode='reflect', truncate=3) * c[0]).astype(np.float32)
dx, dy = dx[..., np.newaxis], dy[..., np.newaxis]
x, y, z = np.meshgrid(np.arange(shape[1]), np.arange(shape[0]), np.arange(shape[2]))
indices = np.reshape(y + dy, (-1, 1)), np.reshape(x + dx, (-1, 1)), np.reshape(z, (-1, 1))
return np.clip(map_coordinates(image, indices, order=1, mode='reflect').reshape(shape), 0, 1) * 255
# /////////////// End Corruptions ///////////////