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seems the issue is on a win editor, I don't have an similar environment at the moment.
I'll try to find a win computer and trying to reproduce the issue myself and see what is happening.
Hi
I'm trying to generate document with Unity 2002.3 for my project and got this issue;
0x00007ff6c12a4c68 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000001f00e5ccb6a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f00e5cc9fb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f00e5cbf1e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001f00e659f9a (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000001f00e658d1b (Mono JIT Code) MacacaGames.DocGenerator.DocGeneratorWindow:Docfx () (at ./Library/PackageCache/com.macacagames.docgenerator@67cbd485f7/Editor/DocGeneratorWindow.cs:339)
I tried to install last mono version and set mono path

But I got the same error.
Have you an idea ?
Thanks a lot
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