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Radial in/out are swapped #355
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Yeah, I left comments in the code where I convert between KSP values and MAS values. |
Hmm, if you swap it there..then why are the props still backwards? Needs some investigation I guess. |
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Clicking an ASET radial-out button actually points radial-in and vice versa.
This is an unfortunate consequence of the stock game getting this wrong. I fixed this in RPM by doing the swap internally, so that all the content actually made sense: FirstPersonKSP/RasterPropMonitor@618fc31
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