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FSPattern.m
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/* FSPattern.m Copyright (c) 1998-2009 Philippe Mougin. */
/* This software is open source. See the license. */
#import "FSPattern.h"
#import <Foundation/Foundation.h>
#import "FSArray.h"
#import "FSNumber.h"
@implementation FSPattern
+ (id)patternWithDeep:(int)theDeep level:(FSArray *)theLevel nextPattern:(FSPattern*)theNextPatter
{
return [[[self alloc] initWithDeep:theDeep level:theLevel nextPattern:theNextPatter] autorelease];
}
+ (id)patternFromIntermediateRepresentation:(NSArray *)ap
{
NSInteger nb = [ap count];
NSInteger level_count;
NSInteger patternTab_count;
NSInteger deep,i,j;
NSMutableArray *patternTab;
FSArray *level;
FSNumber *l;
FSNumber *zero = [FSNumber numberWithDouble:0];
BOOL again;
j = 0;
patternTab = [NSMutableArray array];
again = YES;
while (again)
{
again = NO;
level = [FSArray array];
for (i = 0; i < nb; i++)
{
id e = [ap objectAtIndex:i]; // e may be an NSArray or [NSNull null]
if (e == [NSNull null] || (NSInteger)[e count] < j+1)
l = zero;
else
{
l = [e objectAtIndex:j];
again = YES;
}
[level addObject:l];
}
for (i = 0, level_count = [level count]; i < level_count; i++)
{
NSInteger k;
long lcou = [[level objectAtIndex:i] doubleValue];
if (lcou > 1)
{
long lcou2 ;
long lcou2_min;
lcou2_min = 0;
for (k = 0; k < level_count; k++)
{
lcou2 = [[level objectAtIndex:k] doubleValue];
if (lcou2 < lcou && lcou2 > lcou2_min)
lcou2_min = lcou2;
}
if (lcou-lcou2_min > 1)
{
for (k = 0; k < level_count; k++)
{
long lcou3 = [[level objectAtIndex:k] doubleValue];
if (lcou3 >= lcou)
[level replaceObjectAtIndex:k withObject:[FSNumber numberWithDouble:1+lcou3-(lcou-lcou2_min)]];
}
}
}
}
deep = 0;
for (i = 0, level_count = [level count]; i < level_count; i++)
{
if ([[level objectAtIndex:i] doubleValue] > deep)
deep = [[level objectAtIndex:i] doubleValue];
}
[patternTab addObject:[FSPattern patternWithDeep:deep level:level nextPattern:nil]];
j++;
}
for (i=0,patternTab_count=[patternTab count]-2 ; i < patternTab_count; i++)
[[patternTab objectAtIndex:i] setNextPattern:[patternTab objectAtIndex:i+1]];
return [patternTab objectAtIndex:0];
}
- (NSString *)description
{
unsigned i;
NSMutableString *r;
r = [NSMutableString stringWithFormat:@"->(FSPATTERN: deep = %d, level = ", deep];
for (i = 0; i < levelCount-1; i++)
{
[r appendFormat:@"%d/",level[i]];
}
if (levelCount != 0) [r appendFormat:@"%d)",level[i]];
if (nextPattern) [r appendString:[nextPattern description]];
return r;
}
- (id)initWithDeep:(int)theDeep level:(FSArray *)theLevel nextPattern:(FSPattern*)theNextPattern
{
if ((self = [super init]))
{
unsigned int i;
deep = theDeep;
levelCount = [theLevel count];
level = NSAllocateCollectable(sizeof(int)*levelCount, 0);
for (i = 0; i < levelCount; i++)
level[i] = [[theLevel objectAtIndex:i] doubleValue];
nextPattern = [theNextPattern retain];
return self;
}
return nil;
}
- (int)deep { return deep; }
- (BOOL)isDoubleLoop
{
unsigned int i;
if (levelCount < 2 || level[0] != 1 || level[1] != 1 || nextPattern) return NO;
for (i = 2; i < levelCount; i++) if (level[i] != 0) return NO;
return YES;
}
- (BOOL)isSimpleLoopOnReceiver
{
unsigned int i;
//return NO;
if (levelCount == 0 || level[0] != 1 || nextPattern) return NO;
for (i = 1; i < levelCount; i++) if (level[i] != 0) return NO;
return YES;
}
- (int *)level { return level; }
- (unsigned int)levelCount { return levelCount; }
- (FSPattern *)nextPattern { return nextPattern; }
- (void) setNextPattern:(FSPattern *)theNextPattern
{
[nextPattern autorelease];
nextPattern = [theNextPattern retain];
}
- (void)dealloc
{
free(level);
[nextPattern release];
[super dealloc];
}
- (void)encodeWithCoder:(NSCoder *)coder
{
if ([coder allowsKeyedCoding])
{
NSMutableArray *_level;
unsigned i;
[coder encodeInt:deep forKey:@"deep"];
_level = [NSMutableArray arrayWithCapacity:levelCount];
for (i = 0; i < levelCount; i++) [_level addObject:[NSNumber numberWithInt:level[i]]];
[coder encodeObject:_level forKey: @"level"];
[coder encodeObject:nextPattern forKey:@"nextPattern"];
}
else
{
[coder encodeValueOfObjCType:@encode(typeof(deep)) at:&deep];
[coder encodeValueOfObjCType:@encode(typeof(levelCount)) at:&levelCount];
[coder encodeArrayOfObjCType:@encode(int) count:levelCount at:level];
[coder encodeObject:nextPattern];
}
}
- (id)initWithCoder:(NSCoder *)coder
{
self = [super init];
if ([coder allowsKeyedCoding])
{
NSArray *_level;
unsigned i;
deep = [coder decodeIntForKey:@"deep"];
_level = [coder decodeObjectForKey:@"level"];
levelCount = [_level count];
level = NSAllocateCollectable(sizeof(int)*levelCount, 0);
for (i = 0; i < levelCount; i++) level[i] = [[_level objectAtIndex:i] intValue];
nextPattern = [[coder decodeObjectForKey:@"nextPattern"] retain];
}
else
{
[coder decodeValueOfObjCType:@encode(typeof(deep)) at:&deep];
[coder decodeValueOfObjCType:@encode(typeof(levelCount)) at:&levelCount];
level = NSAllocateCollectable(sizeof(int)*levelCount, 0);
[coder decodeArrayOfObjCType:@encode(int) count:levelCount at:level];
nextPattern = [[coder decodeObject] retain];
}
return self;
}
@end