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Array.md

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2020-07-17_21:20:23

Array

An Array in a Blueprint is a linear collection of elements all of the same type. Indexing starts at zero.

To clear/empty an array, no not use en empty SET node (as is done with references), instead create a Make Array and assign that.

An array member can be a UPROPERTY. Such members will contain array operation (add/remove element) widets in the Details Panel. The array can be sized using an enum, int32 MyArray[EMyEnum::NumValue], which will cause the GUI widget in the Details Panel to display the enum names for each element. There is a UPROPERTY Meta Specififier that

[[2020-03-09_21:43:36]] UPROPERTY
[[2020-07-02_15:45:39]] Enum