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问题: 这个会不会很耗cpu #13
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目前插件是这样的,这个是比较通用的解决方案,而且可以在flutter上调用,虽然不是性能最优的办法。 |
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我理解的这种方式在使用硬件加速的情况下有两次拷贝:
1 一次是硬解后的数据需要从gpu 拷贝到内存
2 一次是从内存再拷贝到flutter texture
想问下是这样?
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