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https://godbolt.org/z/bjjz6q5so
going
#version 450 void main(){ gl_Position = vec4(0); }
I get things like
%39 = OpString "gl_PointSize" %42 = OpString "gl_CullDistance" %38 = OpExtInst %void %1 DebugTypeMember %39 %29 %18 %uint_1 %uint_42 %uint_0 %uint_0 %uint_3 %41 = OpExtInst %void %1 DebugTypeMember %42 %33 %18 %uint_1 %uint_85 %uint_0 %uint_0 %uint_3
and it is pointing to Line 1and Column 42 and 85 which don't exists in the source
Line 1
Column
I guess I would imagine a 2nd DebugSource is created to store all these implicit built-ins (or at least someone way to know where these are from)
DebugSource
The text was updated successfully, but these errors were encountered:
Looking what slang does, I think the thing to do here is emit these implicit Built-Ins maybe
slang
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https://godbolt.org/z/bjjz6q5so
going
I get things like
and it is pointing to
Line 1
andColumn
42 and 85 which don't exists in the sourceI guess I would imagine a 2nd
DebugSource
is created to store all these implicit built-ins (or at least someone way to know where these are from)The text was updated successfully, but these errors were encountered: