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If I have a simple shader like
#version 450 #extension GL_EXT_shader_8bit_storage: enable #extension GL_EXT_shader_explicit_arithmetic_types_int8: enable layout(push_constant) uniform PushConstant { int8_t x[4]; } data; void main(){ gl_Position = vec4(float(data.x[0]) * 0.0); }
and run glslang -gVS I will see the OpString with all the source, but going
glslang -gVS
OpString
glslang::SpvOptions spv_options; spv_options.emitNonSemanticShaderDebugSource = true; glslang::GlslangToSpv(*program.getIntermediate(stage), spirv, &spv_options);
I only get
%19 = OpString "// OpModuleProcessed client vulkan100 // OpModuleProcessed target-env vulkan1.0 // OpModuleProcessed entry-point main #line 1 "
The text was updated successfully, but these errors were encountered:
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If I have a simple shader like
and run
glslang -gVS
I will see theOpString
with all the source, but goingI only get
The text was updated successfully, but these errors were encountered: