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It looks like ModuleEnginesSolver has a lot of special handling for ModuleAnimateHeat, however since KSP 1.0.5 most engines have moved away from that anyway. Do we still need this code?
The text was updated successfully, but these errors were encountered:
Hmm, I'm having trouble finding any engines still using ModuleAnimateHeat except for a couple in RO. Switching to changing any IScalarModule could potentially have some unwanted side effects.
https://github.com/KSP-RO/SolverEngines/blob/master/SolverEngines/EngineModule.cs#L61
It looks like
ModuleEnginesSolver
has a lot of special handling forModuleAnimateHeat
, however since KSP 1.0.5 most engines have moved away from that anyway. Do we still need this code?The text was updated successfully, but these errors were encountered: