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fge_todo.txt
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fge_todo.txt
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---------------------------------------------
Target version 0.9.2 FastEngine |
---------------------------------------------
[V]: implemented |
[X]: rejected |
[-]: to do |
[?]: will maybe be implemented |
[!]: urgent ! |
[/]: implemented but modified |
[T]: implemented but must be tested |
[C]: must be fixed ! |
[>]: will be on the next update ... |
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[-] Add a collision system
[-] Add a gravity system
[-] Add a velocity system
[-] Add a language manager
[-] Add some debug function to quickly draw something on screen
[-] Add a Packable class that will contain pack(), unpack()
[-] Get rid of graphical part of the library in the server version
[-] Clean and do a new test main
[-] Data protection and check in packet (new Blueprint class ?)
[?] Create a tree object system (child and parent)
[?] Big packets cut into multiple packet
[-] Add more events callback
[V] fix weird c++ copy/affect on property
[V] Make the engine good on linux
[>] Make the engine good on mac
[X] Replace strk cause obsolete
[-] Class struct that have a size <8Bytes have to not be allocated in property
[-] intercept events