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This repository has been archived by the owner on Mar 9, 2024. It is now read-only.

OpenGL function signatures for the SGI and fence extensions are bad #101

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JayFoxRox opened this issue Nov 2, 2018 · 2 comments
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@JayFoxRox
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Needs updates. Not sure if used in OR2 or LGJ

@slaminger
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Is the full source now available? I was going to try to build on Ubuntu 22

@JayFoxRox
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JayFoxRox commented Mar 9, 2024

No, and it probably won't be available either.

I don't have enough time to clean up the old code and it wouldn't be very useful either probably.
It has been more than 10 years since I worked on this.

The surrounding ecosystem has changed quite a bit (for example: the OpenGL implementation in drivers probably changed - my original work had to work around a lot of legacy features which might no longer be necessary / different), there are also other projects which reimplement OpenGL (or a subset thereof) on other APIs now (so there's more tooling which could be used).

Almost all of these issues on GitHub were also moved from the private GitLab repository - so the SGI and fence extensions were always incomplete. It was still enough to run a handful of games.

I suggest you use forks by people who are motivated enough to still work on it, like https://github.com/bobbydilley/lindbergh-loader

I'll archive this repository for now, so people don't go off-topic in issues again.

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