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Figure out what to package for native ARM support #81
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On Raspberry Pi/other ARM Linux devices you should make sure OpenAL is installed so you can create a symlink to it called |
Hey, thank you for testing that! I have not been able to fully look into it, I'm glad that's the only thing needed - I thought we needed a whole set of Mac Extras for ARM devices. |
Certainly don't need a whole new set of macextras. I have had the game running on my old Raspberry Pi 4 natively under Mono previously. Trouble is I don't have the Pi anymore and the setup is long gone I'm afraid. Maybe I'll end up getting a new ARM SBC at some point before you get round to doing this, but perhaps a bit of reassurance that it is possible to get it running without too much effort! |
To offer a native experience for users on ARM, need to analyse and figure out how to:
Obtain ARM-native version of Mac extras for each platform.
For Mac and Linux, install ARM mono.
Introduce them into the installation flow (a separate LauncherResourceCentral resource?)
Currently:
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