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modify tile size #437

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ghost opened this issue Mar 27, 2016 · 2 comments
Open

modify tile size #437

ghost opened this issue Mar 27, 2016 · 2 comments

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@ghost
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ghost commented Mar 27, 2016

Hi,

thanks a lot for your fantastic tool :)
i'd like to use a different type of tiles : a 30 grid similar to the ink scape one like this :
http://imgur.com/6AyUnhf

Is it possible ? How can I "set" the engine to use different shape of tiles for eveyrthing ? (movement, detection and so on)

Thanks in advance for your answer :)

Best regards.

@raldred
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raldred commented Mar 28, 2016

Hello you're wanting to adjust the isometric projection of the engine this
is not possible unfortunately. The projection when using isometric(true) is
a fixed 30/30/60 projection.

That being said. The entire engine source code is available and free to
modify. You could always extend the engine to support alternative
protections. It probably would be a fairly simple task.

Take a look act the IgeVector3 class as a starting point.

On Sun, 27 Mar 2016, 18:45 ZARATUSTRA SAS, [email protected] wrote:

Hi,

thanks a lot for your fantastic tool :)
i'd like to use a different type of tiles : a 30 grid similar to the ink
scape one like this :
http://imgur.com/6AyUnhf

Is it possible ? How can I "set" the engine to use different shape of
tiles for eveyrthing ? (movement, detection and so on)

Thanks in advance for your answer :)

Best regards.


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#437

@ghost
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ghost commented Mar 28, 2016

Thanks a lot for your answer !!! :)
I will try your solution then !!! Just a last question : in which file is the IgeVector3 class defined ?
Best regards.

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