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In my opinion, implementing the 1.21 file structure shouldn't be too hard, although I haven't touched this part and item components yet. My current priority is supporting 1.21 command syntaxes, then adding 1.21 information of blocks, items, and so on, and then updating side editors. I don't release beta versions because I don't know whether someone wants to test these versions, but now I'll reconsider about beta versions. Adding support for Misode's generators is something that has been on my mind for a while. If succeeded, it would reduce my work on the program a lot. However, Misode's generators are written as a web application, using HTML, CSS, and TypeScript, which normally requires a browser or similar environments to operate. In contrast, MCDatapacker is written as a C++ application with the Qt framework. Fortunately, Qt seems to have support for integrating web content into Qt applications. Nevertheless, the idea is still fairly complicated, and I haven't experimented with it yet. |
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I figured that changing the entire syntax to support 1.21 would be difficult, given how they changed the whole system for items, but it would be nice if we could get a beta that uses the file structure, and misode's generators for 1.21,.
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