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Location list lines after search on travel map are limited to 29 characters #2684
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I suppose that 29 characters always were enough for the English names, whatever the font is. So, for English, no matter if the line length is pushed to 50, additional chars shall not be used. I think that we can just change this value for the moment, it is clearly better than to have end of lines cut whatever the font is. After that, if somebody have the time and willing to implement a more clever solution that will work for any font, it will still be possible. |
After having entered a search clue on the travel map, the resulting list has lines cut at 29 characters.
This is probably an issue only for other languages than English that are more verbose.
This comes from the script DaggerfallTravelMapWindow.cs where the listbox is explicitely created with MaxCharacters = 29.
I changed the 29 for 50 with the Unity editor and the list is is now correctly displayed.
Please change this value in DFU code.
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