You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have checked for similar feature requests and could not find any.
I have made sure this is not an already-existing feature.
Description
When creating a meshgroup, you are met with a blank slate in the mesh editor. Considering user's consistent issues with using nests of meshgroups the issue may be that the child meshgroups are not smaller than parent meshgroups.
This is difficult to do however since you do not see the parent or child meshgroups of your parts when you're in the mesh editor creating a new meshgroup.
Suggested solution
Create a feature to be able to see parent or child meshgroups that are relevant to the meshgroup you're working on.
Alternative solution
No response
Additional Context
With my experience as a Live2D modeler I know that deformers (equivalent of Meshgroup) should always be smaller than parent deformers. Users with no Live2D experience may not know to apply that principal here and the lack of visibility of the parent and child deformers for nodes can be very confusing when trying to make an appropriate meshgroup.
The text was updated successfully, but these errors were encountered:
Validations
Description
When creating a meshgroup, you are met with a blank slate in the mesh editor. Considering user's consistent issues with using nests of meshgroups the issue may be that the child meshgroups are not smaller than parent meshgroups.
This is difficult to do however since you do not see the parent or child meshgroups of your parts when you're in the mesh editor creating a new meshgroup.
Suggested solution
Create a feature to be able to see parent or child meshgroups that are relevant to the meshgroup you're working on.
Alternative solution
No response
Additional Context
With my experience as a Live2D modeler I know that deformers (equivalent of Meshgroup) should always be smaller than parent deformers. Users with no Live2D experience may not know to apply that principal here and the lack of visibility of the parent and child deformers for nodes can be very confusing when trying to make an appropriate meshgroup.
The text was updated successfully, but these errors were encountered: