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Twos.h
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Twos.h
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#pragma once
#include "displayapp/apps/Apps.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/Controllers.h"
namespace Pinetime {
namespace Applications {
struct TwosTile {
bool merged = false;
unsigned int value = 0;
};
namespace Screens {
class Twos : public Screen {
public:
Twos();
~Twos() override;
bool OnTouchEvent(TouchEvents event) override;
private:
static constexpr int nColors = 5;
lv_style_t cellStyles[nColors];
lv_obj_t* scoreText;
lv_obj_t* gridDisplay;
static constexpr int nCols = 4;
static constexpr int nRows = 4;
static constexpr int nCells = nCols * nRows;
TwosTile grid[nRows][nCols];
unsigned int score = 0;
void updateGridDisplay();
bool tryMerge(int newRow, int newCol, int oldRow, int oldCol);
bool tryMove(int newRow, int newCol, int oldRow, int oldCol);
bool placeNewTile();
};
}
template <>
struct AppTraits<Apps::Twos> {
static constexpr Apps app = Apps::Twos;
static constexpr const char* icon = "2";
static Screens::Screen* Create(AppControllers& /*controllers*/) {
return new Screens::Twos();
};
};
}
}