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Symbols.h
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Symbols.h
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#pragma once
namespace Pinetime {
namespace Applications {
namespace Screens {
namespace Symbols {
static constexpr const char* none = "";
static constexpr const char* batteryHalf = "\xEF\x89\x82";
static constexpr const char* heartBeat = "\xEF\x88\x9E";
static constexpr const char* bluetooth = "\xEF\x8A\x94";
static constexpr const char* plug = "\xEF\x87\xA6";
static constexpr const char* shoe = "\xEF\x95\x8B";
static constexpr const char* clock = "\xEF\x80\x97";
static constexpr const char* bell = "\xEF\x83\xB3";
static constexpr const char* info = "\xEF\x84\xA9";
static constexpr const char* list = "\xEF\x80\xBA";
static constexpr const char* sun = "\xEF\x86\x85";
static constexpr const char* check = "\xEF\x95\xA0";
static constexpr const char* music = "\xEF\x80\x81";
static constexpr const char* tachometer = "\xEF\x8F\xBD";
static constexpr const char* paintbrush = "\xEF\x87\xBC";
static constexpr const char* paddle = "\xEF\x91\x9D";
static constexpr const char* map = "\xEF\x96\xa0";
static constexpr const char* phone = "\xEF\x82\x95";
static constexpr const char* phoneSlash = "\xEF\x8F\x9D";
static constexpr const char* volumMute = "\xEF\x9A\xA9";
static constexpr const char* volumUp = "\xEF\x80\xA8";
static constexpr const char* volumDown = "\xEF\x80\xA7";
static constexpr const char* stepForward = "\xEF\x81\x91";
static constexpr const char* stepBackward = "\xEF\x81\x88";
static constexpr const char* play = "\xEF\x81\x8B";
static constexpr const char* pause = "\xEF\x81\x8C";
static constexpr const char* stop = "\xEF\x81\x8D";
static constexpr const char* stopWatch = "\xEF\x8B\xB2";
static constexpr const char* hourGlass = "\xEF\x89\x92";
static constexpr const char* lapsFlag = "\xEF\x80\xA4";
static constexpr const char* drum = "\xEF\x95\xA9";
static constexpr const char* dice = "\xEF\x94\xA2";
static constexpr const char* eye = "\xEF\x81\xAE";
static constexpr const char* home = "\xEF\x80\x95";
static constexpr const char* sleep = "\xEE\xBD\x84";
// fontawesome_weathericons.c
// static constexpr const char* sun = "\xEF\x86\x85";
static constexpr const char* cloudSun = "\xEF\x9B\x84";
static constexpr const char* cloudSunRain = "\xEF\x9D\x83";
static constexpr const char* cloudShowersHeavy = "\xEF\x9D\x80";
static constexpr const char* smog = "\xEF\x9D\x9F";
static constexpr const char* cloud = "\xEF\x83\x82";
static constexpr const char* cloudMeatball = "\xEF\x9C\xBB";
static constexpr const char* bolt = "\xEF\x83\xA7";
static constexpr const char* snowflake = "\xEF\x8B\x9C";
static constexpr const char* ban = "\xEF\x81\x9E";
// lv_font_sys_48.c
static constexpr const char* settings = "\xEE\xA2\xB8";
static constexpr const char* brightnessLow = "\xEE\x8E\xAA";
static constexpr const char* brightnessMedium = "\xEE\x8E\xAB";
static constexpr const char* brightnessHigh = "\xEE\x8E\xAC";
static constexpr const char* notificationsOff = "\xEE\x9F\xB6";
static constexpr const char* notificationsOn = "\xEE\x9F\xB7";
static constexpr const char* flashlight = "\xEF\x80\x8B";
static constexpr const char* paintbrushLg = "\xEE\x90\x8A";
}
}
}
}