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Alarm.h
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Alarm.h
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/* Copyright (C) 2021 mruss77, Florian
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "displayapp/apps/Apps.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class Alarm : public Screen {
public:
explicit Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask,
Controllers::MotorController& motorController);
~Alarm() override;
void SetAlerting();
void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
void OnValueChanged();
void StopAlerting();
private:
Controllers::AlarmController& alarmController;
System::WakeLock wakeLock;
Controllers::MotorController& motorController;
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;
lv_obj_t* lblampm = nullptr;
lv_obj_t* txtMessage = nullptr;
lv_obj_t* btnMessage = nullptr;
lv_task_t* taskStopAlarm = nullptr;
enum class EnableButtonState { On, Off, Alerting };
void DisableAlarm();
void SetRecurButtonState();
void SetSwitchState(lv_anim_enable_t anim);
void SetAlarm();
void ShowInfo();
void HideInfo();
void ToggleRecurrence();
void UpdateAlarmTime();
Widgets::Counter hourCounter = Widgets::Counter(0, 23, jetbrains_mono_76);
Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_76);
};
}
template <>
struct AppTraits<Apps::Alarm> {
static constexpr Apps app = Apps::Alarm;
static constexpr const char* icon = Screens::Symbols::bell;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Alarm(controllers.alarmController,
controllers.settingsController.GetClockType(),
*controllers.systemTask,
controllers.motorController);
};
};
}
}