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Metamod Unprecacher Build Status

Blocks precache & resource usage

Compilation

cmake, boost, gcc, g++ packages may be required.

./build.bash # Debian/Ubuntu build script

Installation

  1. Extract files from archive to cstrike/addons/
  2. In addons/metamod/plugins.ini write linux addons/unprecacher/libunprecacher.so
  3. Restart server.

Configuring

In list.ini write file paths that need to be unprecached and blocked. path_to_file.extension flags replace_path After file name flags "a","b","c" are supported. a - delete entity b - not delete players (working if "a" was set) c - replace file

Map prefixes also supported. In maps/ directory create file map_name.ini or prefix-my_map_prefix.ini.