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SmartSecurity.groovy
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SmartSecurity.groovy
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/**
* Copyright 2015 SmartThings
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*
* Smart Security
*
* Author: SmartThings
* Original Date: 2013-03-07
*
* Modified by: Justin L. Hudson
*/
definition(
name: "Smart Security*",
namespace: "smartthings",
author: "SmartThings",
description: "Alerts you when there are intruders but not when you just got up for a glass of water in the middle of the night",
category: "Safety & Security",
iconUrl: "https://s3.amazonaws.com/smartapp-icons/SafetyAndSecurity/App-IsItSafe.png",
iconX2Url: "https://s3.amazonaws.com/smartapp-icons/SafetyAndSecurity/[email protected]"
)
preferences {
section("Sensors detecting an intruder") {
input "intrusionMotions", "capability.motionSensor", title: "Motion Sensors", multiple: true, required: false
input "intrusionContacts", "capability.contactSensor", title: "Contact Sensors", multiple: true, required: false
}
section("Sensors detecting residents") {
input "residentMotions", "capability.motionSensor", title: "Motion Sensors", multiple: true, required: false
}
section("Alarm settings and actions") {
input "activators", "capability.switch", title: "Activate Switch(s)", multiple: true, required: false
input "alarms", "capability.alarm", title: "Which Alarm(s)", multiple: true, required: false
input "silent", "enum", options: ["Yes","No"], title: "Silent alarm only (Yes/No), i.e. strobe"
//input "seconds", "number", title: "Delay in seconds before siren sounds"
input "lights", "capability.switch", title: "Flash lights", multiple: true, required: false
input "switches", "capability.switch", title: "Turn switches on", required: false, multiple: true
input "newMode", "mode", title: "Change to this mode", required: false
input "clear", "number", title:"Alerts off (seconds)", defaultValue:0
}
section("Notify others (optional)") {
input "textMessage", "text", title: "Send this message", multiple: false, required: false
input("recipients", "contact", title: "Send notifications to") {
input "phone1", "phone", title: "To this phone", multiple: false, required: false
input "phone2", "phone", title: "To this phone", multiple: false, required: false
input "phone3", "phone", title: "To this phone", multiple: false, required: false
}
}
section("Arm system when residents quiet for (default 30 seconds)") {
input "residentsQuietThreshold", "number", title: "Time in seconds", required: false
}
}
def installed() {
log.debug "INSTALLED"
updated()
}
def updated() {
log.debug "UPDATED"
init()
//runIn(10, init, [overwrite: true])
}
def init() {
unsubscribe()
unschedule()
subscribeToEvents()
state.alarmActive = null
state.residentsAreUp = null
state.lastIntruderMotion = null
//reset()
state.check = true
}
private subscribeToEvents()
{
subscribe(location, "mode", modeHandler)
subscribe intrusionMotions, "motion", intruderMotion
subscribe residentMotions, "motion", residentMotion
subscribe intrusionContacts, "contact", contact
subscribe alarms, "alarm", alarm
subscribe(app, appTouch)
}
private def switches_off() {
log.debug "switches_off"
def x = 3
x.times { n ->
try {
settings.switches.each {
//if ( it != null && it.currentSwitch != "off") {
it.off()
//}
}
}
catch (all) {
log.error "Something went horribly wrong!\n${all}"
}
if( n > 0) {
pause(1500)
}
}
}
private def switches_on() {
log.debug "switches_on"
def x = 3
x.times { n ->
try {
settings.switches.each {
if ( it != null && it.currentSwitch != "on") {
it.on()
}
}
}
catch (all) {
log.error "Something went horribly wrong!\n${all}"
}
if( n > 0) {
pause(1500)
}
}
}
def modeHandler(evt)
{
// force reset, HACK: for lookups & app stopping?
if(evt.value != newMode) {
updated()
}
}
private residentsHaveBeenQuiet()
{
def threshold = ((residentsQuietThreshold != null && residentsQuietThreshold != "") ? residentsQuietThreshold : 30) * 1000
def result = true
def t0 = new Date(now() - threshold)
for (sensor in residentMotions) {
def recentStates = sensor.statesSince("motion", t0)
if (recentStates.find{it.value == "active"}) {
result = false
break
}
}
log.debug "residentsHaveBeenQuiet: $result"
result
}
private intruderMotionInactive()
{
def result = true
for (sensor in intrusionMotions) {
if (sensor.currentMotion == "active") {
result = false
break
}
}
result
}
def alarms_strobe() {
log.debug "alarms_strobe"
def x = 3
x.times { n ->
try {
settings.alarms.each {
if ( it != null && it.latestValue("alarm") != "strobe") {
it.strobe()
}
}
}
catch (all) {
log.error "Something went horribly wrong!\n${all}"
}
if( n > 0) {
pause(1500)
}
}
}
def alarms_both() {
log.debug "alarms_both"
def x = 3
x.times { n ->
try {
settings.alarms.each {
if ( it != null && it.latestValue("alarm") != "both") {
it.both()
}
}
}
catch (all) {
log.error "Something went horribly wrong!\n${all}"
}
if( n > 0) {
pause(1500)
}
}
}
def alarms_off() {
log.debug "alarms_off"
def x = 3
x.times { n ->
try {
settings.alarms.each {
//if ( it != null && it.latestValue("alarm") != "off") {
it.off()
//}
}
}
catch (all) {
log.error "Something went horribly wrong!\n${all}"
}
if( n > 0) {
pause(1500)
}
}
}
private isResidentMotionSensor(evt)
{
residentMotions?.find{it.id == evt.deviceId} != null
}
def appTouch(evt)
{
reset()
}
// Here to handle old subscriptions
def motion(evt)
{
if (isResidentMotionSensor(evt)) {
log.debug "resident motion, $evt.name: $evt.value"
residentMotion(evt)
}
else {
/*
if(state.check == true) {
log.debug "state = true"
for (sensor in residentMotions) {
device.refresh()
log.debug "refresh resident"
}
state.check = false
return
}
*/
intruderMotion(evt)
/*
log.debug "state = false"
state.check = true
*/
}
}
def intruderMotion(evt)
{
if (evt.value == "active") {
log.debug "motion by potential intruder, residentsAreUp: $state.residentsAreUp"
if (!state.residentsAreUp) {
log.trace "checking if residents have been quiet"
if (residentsHaveBeenQuiet()) {
log.trace "calling startAlarmSequence"
startAlarmSequence(evt)
}
/*
else {
log.trace "calling disarmIntrusionDetection"
disarmIntrusionDetection()
}
*/
}
}
state.lastIntruderMotion = now()
}
def residentMotion(evt)
{
// Don't think we need this any more
//if (evt.value == "inactive") {
// if (state.residentsAreUp) {
// startReArmSequence()
// }
//}
if (newMode) {
setLocationMode(newMode)
log.debug "change mode"
}
}
def contact(evt)
{
if (evt.value == "open") {
// TODO - check for residents being up?
if (!state.residentsAreUp) {
if (residentsHaveBeenQuiet()) {
startAlarmSequence(evt)
}
/*
else {
disarmIntrusionDetection()
}
*/
}
}
}
def alarm(evt)
{
log.debug "$evt.name: $evt.value"
if (evt.value == "off") {
reset()
}
}
/*
private disarmIntrusionDetection()
{
log.debug "residents are up, disarming intrusion detection"
state.residentsAreUp = true
scheduleReArmCheck()
}
private scheduleReArmCheck()
{
def cron = "0 * * * * ?"
schedule(cron, "checkForReArm")
log.debug "Starting re-arm check, cron: $cron"
}
def checkForReArm()
{
def threshold = ((residentsQuietThreshold != null && residentsQuietThreshold != "") ? residentsQuietThreshold : 3) * 60 * 1000
log.debug "checkForReArm: threshold is $threshold"
// check last intruder motion
def lastIntruderMotion = state.lastIntruderMotion
log.debug "checkForReArm: lastIntruderMotion=$lastIntruderMotion"
if (lastIntruderMotion != null)
{
log.debug "checkForReArm, time since last intruder motion: ${now() - lastIntruderMotion}"
if (now() - lastIntruderMotion > threshold) {
log.debug "re-arming intrusion detection"
state.residentsAreUp = false
unschedule()
}
}
else {
log.warn "checkForReArm: lastIntruderMotion was null, unable to check for re-arming intrusion detection"
}
}
*/
private startAlarmSequence(evt)
{
def active = false
// if enabled switches are defined and active active
if(settings.activators) {
settings.activators.each {
if ( it != null && it.currentSwitch != "off") {
active = true
log.debug "alarm switch active, $it.name: $it.currentSwitch"
}
}
}
else {
active = true
}
if(!active) {
log.debug "alarm switch not active, ignoring alarm"
return
}
if (state.alarmActive) {
log.debug "alarm already active"
}
else {
state.alarmActive = true
log.debug "starting alarm sequence"
def message = "${settings.textMessage} @ ${evt.displayName}"
if (location.contactBookEnabled) {
sendNotificationToContacts(message ?: "Potential intruder detected", recipients)
}
else {
if (settings.phone1) {
sendSms(settings.phone1, message ?: "Potential intruder detected")
}
if (settings.phone2) {
sendSms(settings.phone2, message ?: "Potential intruder detected")
}
if (settings.phone3) {
sendSms(settings.phone3, message ?: "Potential intruder detected")
}
}
sendNotificationEvent(message)
// Note: at end of sequence (for reset)!
if (newMode) {
setLocationMode(newMode)
log.trace "mode changed..."
}
if (silentAlarm()) {
log.debug "Silent alarm only"
alarms_strobe()
}
else {
/*
def delayTime = seconds
if (delayTime) {
alarms?.strobe()
runIn(delayTime, "soundSiren")
log.debug "Sounding siren in $delayTime seconds"
}
else {
*/
alarms_both()
//}
}
log.trace "alarms going..."
if(switches) {
switches_on()
log.trace "switches on..."
}
if (lights) {
runIn(1, flashLights(, [overwrite: true]))
log.trace "lights flashing..."
}
if (settings.clear && settings.clear > 0 ) {
//def now = new Date()
// def runTime = new Date(now.getTime() + (settings.clear * 1000))
runIn(settings.clear, reset, [overwrite: true])
log.trace "reset started..."
}
}
}
def reset() {
log.trace "reset..."
state.alarmActive = false
alarms_off()
switches_off()
}
/*
def continueFlashing()
{
unschedule()
if (state.alarmActive) {
flashLights(10)
schedule(util.cronExpression(now() + 10000), "continueFlashing")
}
}
*/
private flashLights() {
def numFlashes = 10
def onFor = 1000
def offFor = 1000
log.debug "FLASHING $numFlashes times"
def delay = 1L
numFlashes.times {
log.trace "Switch on after $delay msec"
lights?.on(delay: delay)
delay += onFor
log.trace "Switch off after $delay msec"
lights?.off(delay: delay)
delay += offFor
}
}
private silentAlarm()
{
silent?.toLowerCase() in ["yes","true","y"]
}