Replies: 1 comment 2 replies
-
Right now Godex is only statically compiled, and even if the plan is to support dynamic compilation via GDExtension, we will always support static compilation. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hey guys I wanted to ask you in regards to Godot ECS, is it going to have a more Bevy-like approach when it comes to development?
Is it possible for me to code in C and have everything statically linked rather than creating a GDNative C code?
Beta Was this translation helpful? Give feedback.
All reactions