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Releases: GlitchEnzo/NuGetForUnity

Release 3.1.0

19 Feb 20:45
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Biggest New Features

  • Support installation using UPM
  • Add Roslyn analyzer package support
  • add support for netstandard2.1 and net48 target frameworks
  • Add .NET Core Global Tool to restore packages

What's Changed

  • Use long for 'DownloadCount' instead of int. by @jvbsl in #464
  • Bump Newtonsoft.Json from 12.0.3 to 13.0.2 in /Assets by @dependabot in #471
  • add github action by @JoC0de in #474
  • github action for pull requests by @JoC0de in #475
  • add test project by @JoC0de in #476
  • Add Roslyn analyzer package support by @nowsprinting in #393
  • Add formatting script + run auto formatter on all files by @JoC0de in #478
  • add support for netstandard2.1 and net48 target frameworks by @JoC0de in #479
  • Usability: Added a "Preferences" button to "Manage Nuget Packages" window. by @UnquotidianVi in #317
  • fix: use reflection to find already imported libs #395 by @robin-moss in #431
  • restructure repository and support UPM by @JoC0de in #480
  • remove code required for Unity < 2018.4 + use async UnityWebRequest by @JoC0de in #483
  • Move DisableWSAPExportSetting to NugetPackageAssetPostprocessor by @JoC0de in #484
  • Add .NET Core Global Tool to restore packages by @JoC0de in #487
  • Resolve deprecated code warnings by @JoC0de in #488
  • Local hierarchical NuGet repositories support by @JoC0de in #489
  • handle image download errors by @JoC0de in #493
  • Skip .svn subdirectory by @doctaweeks in #491
  • Add netstandard to already imported libraries list by @JoC0de in #490
  • improve dependency with version range handling by @JoC0de in #498
  • change version number to 3.1.0 by @JoC0de in #499

New Contributors

Full Changelog: v3.0.5...v3.1.0

Release 3.0.5

27 Apr 18:23
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What's Changed

New Contributors

Full Changelog: v3.0.4...v3.0.5

Release 3.0.4

24 Feb 17:54
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What's Changed

  • Fix package restore happening on every script recompilation in projects by @NoTuxNoBux in #424
  • fix: encode packageSourceCredentials element names by @robin-moss in #429
  • Fix issue #376: Local Relative Path Source Shows Packages, Fails to Install by @tonygiang in #432
  • fix: automatically decompress NuGet stream by @robin-moss in #434

New Contributors

Full Changelog: v3.0.3...v3.0.4

Release 3.0.3

03 Nov 21:58
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  • Improvements to Azure Devops Account recognition expressions to facilitate credential provider experience.

Release 3.0.2

21 Apr 18:57
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  • Fix for OData deprecation in Nuget.org API
  • Fix for packages with directory entries failing to extract.
  • Feeds are cleared by default to prevent possible injection attacks.
  • Improved version range handling

Release 3.0.1

13 Feb 01:38
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  • Changed Nuget V2 queries used to sidestep Nuget.org V2 API OData query deprecation.
  • Now using System.IO.Compression rather than DotNetZip dll.
    • Avoids conflicts with DotNetZip and appears more stable.
  • Nuget configs now contain <clear/> tags before listing feeds.

Release 3.0.0

21 Jan 20:25
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  • Automatically detect and ignore system packages that are managed and imported by Unity already.
    • This fixes support for tons of packages under .NET Standard.
  • Update to build on Unity 2018.4
    • This deprecates support for older versions.
    • Going forward we'll be targeting to support only the LTS and newer versions of Unity.

Release 2.0.1

17 Jul 18:10
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  • Improved version comparisons that handle prerelease strings better.
    • New test added for verifying version comparison functionality.
  • Preferences now auto save if any changes are made - no more failure to hit the save button! =)
    • Can now reset the preferences back to default.
  • Support .Net Standard target framework monikers that don't include the '.', e.g. "netstandard20".

Release 2.0.0

19 Nov 18:50
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Some breaking changes to the public API means we're bumping to Version 2!

With the changes below a huge number of new nuget packages are working with Nuget for Unity!

  • Greatly improved logic for selecting target frameworks, including .NET Standard.
  • New support for Dependencies grouped by target framework.
  • Issues installing newer versions of modules with >100 versions have been fixed.
  • Refresh button is now available on the Update tab.
  • Source paths specified in the Preferences now have white space trimmed.

Release 1.2.4

07 Oct 21:08
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  • Now cleans the 'ref' folder used for reference assemblies as they're unused by Unity.
    • Adding functional support for many new NuGet packages, e.g. System.Numerics.Vectors