This repository has been archived by the owner on Oct 22, 2021. It is now read-only.
-
-
Notifications
You must be signed in to change notification settings - Fork 2.5k
External monitor support #612
Comments
You can switch the monitor that the UI spawns in with the Multi-monitor support is a planned feature; I'll keep your issue around to track it. |
Thank you GitSquared! This was exactly what I wanted so I can have eDEX-ui open on my secondary screen and play games on my primary. :) Great job. |
Unfortunately not working on this anymore, see #769. Original issue resolved so i'm going to close this. |
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Running on a Mac with external displays this program only shows on the main display, and leaves external displays untouched. It would be cool if other monitors are also used, blacked out, or displaying something. Or have some option to choose what to do with external displays.
The text was updated successfully, but these errors were encountered: