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[SCHEMA] Dota 2 Horde Mode #86
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Awesome. Just heading home now, will have a look after dinner. |
I see you have Thinking has changed recently, and we now recommend each You should use the GetItemSlot function in the shared utilities file (https://github.com/GetDotaStats/stat-collection/blob/master/game/dota_addons/YOUR_ADDON/scripts/vscripts/statcollection/lib/utilities.lua#L54) An example that may be helpful: https://github.com/LegendsOfDota/LegendsOfDota/blob/master/src/scripts/vscripts/pregame.lua#L333-L341 The rest looks good. |
Here's your schema, please review the fields to make sure I didn't make a mistake. Feel free to suggest changes! Schema: https://getdotastats.com/#s2__mod_schema?mid=149 Schema ID: https://getdotastats.com/#s2__my__mods |
Thanks! I fixed the game time thing and changed my code to use individual item reporting. Just pushed this up to Valve, so we'll see if it works right |
Yep that worked! Is there a way to retrieve this data via an API call or something? I'd like to run some analysis on hero combinations and hero+item combinations. |
No, I usually just give a dump if someone wants it. If there is specific stuff you want, it's probably worth making a feature request. https://github.com/GetDotaStats/site/issues Also, let's keep the issue open to keep Dota 2 Horde Mode schema stuff together. |
Alright. I'll want to wait until the schema has been up a week or so anyways to make sure I get good data, but then I'm going to want a full dump so I can do a bunch of different cross-analyses (team compositions, hero compositions, etc). Since the game mode can be played with anything from 1 to 5 players on 2 different maps with 5 different difficulties, any data I see that doesn't factor that in is almost useless. |
console log: http://pastebin.com/cicmiJWa
schema.lua: http://pastebin.com/JWAMt6YL
settings.kv: http://pastebin.com/H9Xv1VL5
addon_game_mode.lua: http://pastebin.com/y9riztjM
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