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/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/io/obj_io.py:70: UserWarning: Faces have invalid indices
warnings.warn("Faces have invalid indices")
Traceback (most recent call last):
File "main.py", line 180, in
main()
File "main.py", line 175, in main
face_model=config.face_model)
File "/nvme/jiangyan/MeInGame/uv_inpainting.py", line 363, in predict
image, face_model)
File "/nvme/jiangyan/MeInGame/uv_inpainting.py", line 331, in preprocess
fragment = self.rasterizer(nsh_trans_mesh)
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/torch/nn/modules/module.py", line 532, in call
result = self.forward(*input, kwargs)
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/renderer/mesh/rasterizer.py", line 128, in forward
cull_backfaces=raster_settings.cull_backfaces,
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/renderer/mesh/rasterize_meshes.py", line 145, in rasterize_meshes
cull_backfaces,
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/renderer/mesh/rasterize_meshes.py", line 197, in forward
cull_backfaces,
RuntimeError: Not compiled with GPU support (RasterizeMeshesNaive at /tmp/pip-req-build-9qdx_6q7/pytorch3d/csrc/rasterize_meshes/rasterize_meshes.h:112)
frame #0: c10::Error::Error(c10::SourceLocation, std::string const&) + 0x33 (0x7f186d1dc193 in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/torch/lib/libc10.so)
frame #1: RasterizeMeshesNaive(at::Tensor const&, at::Tensor const&, at::Tensor const&, int, float, int, bool, bool) + 0x16b (0x7f184a2fd7ab in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #2: RasterizeMeshes(at::Tensor const&, at::Tensor const&, at::Tensor const&, int, float, int, int, int, bool, bool) + 0xed (0x7f184a2f4c3d in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #3: + 0x2d87d (0x7f184a30d87d in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #4: + 0x2d95e (0x7f184a30d95e in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #5: + 0x27a10 (0x7f184a307a10 in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #11: THPFunction_apply(_object, _object) + 0xa7f (0x7f186dc9614f in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/torch/lib/libtorch_python.so)
frame #47: __libc_start_main + 0xf0 (0x7f1871fe9840 in /lib/x86_64-linux-gnu/libc.so.6)
The text was updated successfully, but these errors were encountered:
/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/io/obj_io.py:70: UserWarning: Faces have invalid indices
warnings.warn("Faces have invalid indices")
Traceback (most recent call last):
File "main.py", line 180, in
main()
File "main.py", line 175, in main
face_model=config.face_model)
File "/nvme/jiangyan/MeInGame/uv_inpainting.py", line 363, in predict
image, face_model)
File "/nvme/jiangyan/MeInGame/uv_inpainting.py", line 331, in preprocess
fragment = self.rasterizer(nsh_trans_mesh)
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/torch/nn/modules/module.py", line 532, in call
result = self.forward(*input, kwargs)
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/renderer/mesh/rasterizer.py", line 128, in forward
cull_backfaces=raster_settings.cull_backfaces,
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/renderer/mesh/rasterize_meshes.py", line 145, in rasterize_meshes
cull_backfaces,
File "/nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/renderer/mesh/rasterize_meshes.py", line 197, in forward
cull_backfaces,
RuntimeError: Not compiled with GPU support (RasterizeMeshesNaive at /tmp/pip-req-build-9qdx_6q7/pytorch3d/csrc/rasterize_meshes/rasterize_meshes.h:112)
frame #0: c10::Error::Error(c10::SourceLocation, std::string const&) + 0x33 (0x7f186d1dc193 in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/torch/lib/libc10.so)
frame #1: RasterizeMeshesNaive(at::Tensor const&, at::Tensor const&, at::Tensor const&, int, float, int, bool, bool) + 0x16b (0x7f184a2fd7ab in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #2: RasterizeMeshes(at::Tensor const&, at::Tensor const&, at::Tensor const&, int, float, int, int, int, bool, bool) + 0xed (0x7f184a2f4c3d in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #3: + 0x2d87d (0x7f184a30d87d in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #4: + 0x2d95e (0x7f184a30d95e in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #5: + 0x27a10 (0x7f184a307a10 in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/pytorch3d/_C.cpython-37m-x86_64-linux-gnu.so)
frame #11: THPFunction_apply(_object, _object) + 0xa7f (0x7f186dc9614f in /nvme/jiangyan/anaconda3/envs/MeInGame/lib/python3.7/site-packages/torch/lib/libtorch_python.so)
frame #47: __libc_start_main + 0xf0 (0x7f1871fe9840 in /lib/x86_64-linux-gnu/libc.so.6)
The text was updated successfully, but these errors were encountered: