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You must be logged in to vote 🐞 occupationalhazards event triggers again immediately if you pick the "Ignore" option
BugSomething isn't working DesignDesign-related task -
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You must be logged in to vote 🐞 [Unstable] Some suits still have "PropulsionSpeedMultiplier"
BugSomething isn't working DesignDesign-related task UnstableTickets that are included and being tested in the current Unstable build. TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 [Unstable] Some weapons shooting backwards sometimes
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 Opened hatches/doors do not cast shadow when closed
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 Camel bottom airlock...
BugSomething isn't working DesignDesign-related task TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 Beaconstation_KopraKoht oxygen generator is not wired
BugSomething isn't working DesignDesign-related task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Circuit Box connection name fields too short for localization
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You must be logged in to vote 🐞 Walls taking twice as much damage
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Logbook salvage can spawn in locked cabinets
BugSomething isn't working DesignDesign-related task TicketThe issue has been converted into an issue report. -
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You must be logged in to vote 🐞 Bug Report: Unforeseen and randomly occurring bugs when making a mod specifically to so I don't have to see a patch with NSFW husks.
Need more infoInsufficient information to resolve the issue (e.g. steps to reproduce a bug) ModdingModding-related feature request or issue, or a bug that only occurs with mods -
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