Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

get rid of BTGhostSaver.Tick #10

Open
SuraWnd opened this issue Jun 4, 2019 · 0 comments
Open

get rid of BTGhostSaver.Tick #10

SuraWnd opened this issue Jun 4, 2019 · 0 comments

Comments

@SuraWnd
Copy link

SuraWnd commented Jun 4, 2019

in past versions this was used because of a performance issue caused by the array used to store the ghost frames being resized for every frame to be saved

i only skimmed over the new code but this seems to be fixed now (maybe by accident) by setting the length of the array in advance so there shouldnt be a need for queueing frames anymore
in an older version that i had patched this resulted in near instantaneous ghost saves even for hour long ghosts and prevented broken ghosts / server crashes on map change so i thought you might wanna give it a shot

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant