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the process of starting new fight after finished one is too repetitive needs to implement so time delay or diversion action (play emote, harvest resources, do pvp etc...)
The text was updated successfully, but these errors were encountered:
the process of starting new fight after finished one is too repetitive needs to implement so time delay or diversion action (play emote, harvest resources, do pvp etc...)
The text was updated successfully, but these errors were encountered: