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it would be great to have distance param to specify when a character should flee from mobs or move closer, currently having ranged chars on fugitive makes em run away from range too often
The text was updated successfully, but these errors were encountered:
it would be great to have distance param to specify when a character should flee from mobs or move closer, currently having ranged chars on fugitive makes em run away from range too often
The text was updated successfully, but these errors were encountered: