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UnityActivateLicenseTask is adding project path making task take ~5m #233

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robtraynor opened this issue Jun 8, 2023 · 0 comments
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@robtraynor
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Passing the project path causes an import of assets which can take a while. This was a regresssion in #226 to fix #225, suggestion is to omit the unityProjectPath if it is not set.

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