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df.dance_form.xml
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<data-definition>
<bitfield-type type-name='dance_flag' base-type='uint32_t'> bay12: DANCE_FLAG_*
<flag-bit comment='acts_out_story_in_musics_poetry'/>
</bitfield-type>
<enum-type type-name='dance_form_move_type' base-type='int32_t'> bay12: DanceComponentType
<enum-item name='SquareStep'/>
<enum-item name='CircularStep'/>
<enum-item name='TriangleStep'/>
<enum-item name='FigureEightStep'/>
<enum-item name='IntricateStep'/>
<enum-item name='Dance'/>
<enum-item name='Turn'/>
<enum-item name='FacialExpression'/>
<enum-item name='HandGesture'/>
<enum-item name='StraightWalk'/>
-- 10
<enum-item name='CurvedWalk'/>
<enum-item name='Run'/>
<enum-item name='Leap'/>
<enum-item name='Kick'/>
<enum-item name='LeftKick'/>
<enum-item name='RightKick'/>
<enum-item name='LegLift'/>
<enum-item name='LeftLegLift'/>
<enum-item name='RightLegLift'/>
<enum-item name='BodyLevel'/>
-- 20
<enum-item name='BodyLevelChange'/>
<enum-item name='ArmCarriage'/>
<enum-item name='RaisedLeftArm'/>
<enum-item name='RaisedRightArm'/>
<enum-item name='RaisedArms'/>
<enum-item name='Spin'/>
<enum-item name='IndependentBodyMovement'/>
<enum-item name='Sway'/>
<enum-item name='ForwardBend'/>
<enum-item name='BackwardBend'/>
-- 30
<enum-item name='LeftwardBend'/>
<enum-item name='RightwardBend'/>
<enum-item name='Footwork'/>
<enum-item name='MovementAlongLineOfDance' comment='BodyFlight'/>
</enum-type>
<enum-type type-name='dance_form_move_modifier' base-type='int32_t'> bay12: DanceComponentAdjectiveType
<enum-item name='NONE' value='-1'/>
-- 0
<enum-item name='Graceful'/>
<enum-item name='Serene'/>
<enum-item name='Calm'/>
<enum-item name='Grotesque'/>
<enum-item name='Crude'/>
<enum-item name='Refined'/>
<enum-item name='Understated'/>
<enum-item name='Delicate'/>
<enum-item name='Elaborate'/>
<enum-item name='Expressive'/>
-- 10
<enum-item name='Strong'/>
<enum-item name='Large'/>
<enum-item name='Weightless'/>
<enum-item name='Fluid'/>
<enum-item name='Undulating'/>
<enum-item name='Soft'/>
<enum-item name='Jerking'/>
<enum-item name='SharpEdged'/>
<enum-item name='StraightLined'/>
<enum-item name='High'/>
-- 20
<enum-item name='Low'/>
<enum-item name='LoudlyPercussive'/>
<enum-item name='SoftlyPercussive'/>
<enum-item name='Aborted'/>
<enum-item name='PartiallyRealized'/>
<enum-item name='Energetic'/>
<enum-item name='Passionate'/>
<enum-item name='Vivacious'/>
<enum-item name='Joyous'/>
<enum-item name='Proud'/>
-- 30
<enum-item name='Flamboyant'/>
<enum-item name='Lively'/>
<enum-item name='Spirited'/>
<enum-item name='Vigorous'/>
<enum-item name='Intense'/>
<enum-item name='Aggressive'/>
<enum-item name='Powerful'/>
<enum-item name='Sluggish'/>
<enum-item name='Relaxed'/>
<enum-item name='Passive'/>
-- 40
<enum-item name='Subtle'/>
<enum-item name='Sensual'/>
<enum-item name='Debauched'/>
<enum-item name='Twisting'/>
<enum-item name='Sprightly'/>
<enum-item name='Sinuous'/>
</enum-type>
<bitfield-type type-name="dance_form_move_location" base-type="uint32_t"> bay12: DANCE_COMPONENT_FLAG_*
<flag-bit name='SimultaneousWithPrevious'/>
<flag-bit name='ChainsAfterPrevious'/>
<flag-bit name='MirroredByGroupMembers'/>
<flag-bit name='InRetrogradeByGroupMembers'/>
<flag-bit name='InSuccessionByGroupMembers'/>
<flag-bit name='ShadowedByGroupMembers'/>
<flag-bit name='Lead'/>
<flag-bit name='Follower'/>
</bitfield-type>
<enum-type type-name='dance_form_group_size' base-type='int32_t'> bay12: DanceGroupingType
<enum-item name='Solo'/>
<enum-item name='Partner'/>
<enum-item name='Group'/>
</enum-type>
<enum-type type-name='dance_form_configuration' base-type='int32_t'> bay12: DanceGroupShapeType
<enum-item name='NONE' value='-1' comment="hard to have a configuration with a solo performer"/>
<enum-item name='SingleLine'/>
<enum-item name='SeveralLines'/>
<enum-item name='Circle'/>
<enum-item name='DoubleCircle'/>
<enum-item name='LooselyMingled'/>
</enum-type>
<enum-type type-name='dance_form_movement_path' base-type='int32_t'> bay12: DanceLineOfDanceType
<enum-item name='NONE' value='-1'/>
<enum-item name='TurnClockwise'/>
<enum-item name='TurnCounterClockwise'/>
<enum-item name='ImprovisedPath'/>
<enum-item name='IntricatePath'/>
</enum-type>
<enum-type type-name='dance_form_partner_distance' base-type='int32_t'> bay12: DanceConnectionDistanceType
<enum-item name='NONE' value='-1'/>
<enum-item name='Closely'/>
<enum-item name='OpenContact'/>
<enum-item name='RareContact'/>
</enum-type>
<enum-type type-name='dance_form_partner_intent' base-type='int32_t'> bay12: DanceConnectionTensionType
<enum-item name='NONE' value='-1'/>
<enum-item name='PushingTogether'/>
<enum-item name='PullingAway'/>
<enum-item name='Touch'/>
<enum-item name='LightTouch'/>
<enum-item name='VisualCues'/>
<enum-item name='SpokenCues'/>
</enum-type>
<enum-type type-name='dance_form_partner_cue_frequency' base-type='int32_t'> bay12: DanceConnectionTimeType
<enum-item name='NONE' value='-1'/>
<enum-item name='Constantly'/>
<enum-item name='Briefly'/>
</enum-type>
<enum-type type-name='dance_form_partner_change_type' base-type='int32_t'> bay12: DanceGroupDynamicType
<enum-item name='NONE' value='-1'/>
<enum-item name='LeadAdvanceAlongMainLineOfMotion'/>
<enum-item name='LeadAdvanceAgainstMainLineOfMotion'/>
<enum-item name='LeadTurningOutClockwise'/>
<enum-item name='LeadTurningOutCounterClockwise'/>
</enum-type>
<bitfield-type type-name="dance_move_flag" base-type="uint32_t"> bay12: DANCE_MOVE_FLAG_*
<flag-bit name='BasicMovement'/>
<flag-bit name='DancePosition'/>
<flag-bit name='DanceMove'/>
</bitfield-type>
<struct-type type-name='dance_form_move' original-name='dance_movest'>
<stl-string name='name'/>
<stl-vector name='type'>
<enum type-name='dance_form_move_type' base-type='int32_t'/>
</stl-vector>
<stl-vector name='modifier'>
<enum type-name='dance_form_move_modifier' base-type='int32_t'/>
</stl-vector>
<stl-vector name='parameter' type-name='int32_t' init-value='1' comment="Depends on type (turns are in signed angles, steps are in number of steps, etc.)"/>
<stl-vector name='location'>
<bitfield type-name='dance_form_move_location' base-type='uint32_t'/>
</stl-vector>
<bitfield name='flag' type-name='dance_move_flag'/>
</struct-type>
<struct-type type-name='dance_form_section' original-name='dance_sectionst'>
<enum name='section_grouping' type-name='dance_form_group_size' base-type='int32_t'/>
<int32_t name='section_grouping_number_min' init-value='1'/>
<int32_t name='section_grouping_number_max' init-value='1'/>
<enum name='section_group_shape' type-name='dance_form_configuration' base-type='int32_t'/>
<enum name='movement_path' type-name='dance_form_movement_path' base-type='int32_t'/>
<int32_t name='move_id' comment="index in the moves vector"/>
<enum name='partner_distance' type-name='dance_form_partner_distance' base-type='int32_t'/>
<enum name='partner_intent' type-name='dance_form_partner_intent' base-type='int32_t'/>
<enum name='partner_cue_frequency' type-name='dance_form_partner_cue_frequency' base-type='int32_t'/>
<stl-vector name='partner_changes'>
<enum type-name='dance_form_partner_change_type' base-type='int32_t'/>
</stl-vector>
<uint32_t name='dance_flag' init-value='0'/>
<int32_t name='acts_out_civ' ref-target='historical_entity'/>
<int32_t name='acts_out_hf_story' ref-target='historical_figure'/>
<int32_t name='imitate_animal_movement' ref-target='creature_raw'/>
<stl-vector name='type'>
<enum type-name='dance_form_move_type' base-type='int32_t'/>
</stl-vector>
<stl-vector name='modifier'>
<enum type-name='dance_form_move_modifier' base-type='int32_t'/>
</stl-vector>
<stl-vector name='parameter' type-name='int32_t' init-value='1' comment="Depends on type (turns are in signed angles, steps are in number of steps, etc.)"/>
<stl-vector name='location'>
<bitfield type-name='dance_form_move_location'/>
</stl-vector>
<int32_t name='musical_passage_id'/>
</struct-type>
<enum-type type-name='dance_form_context' base-type='int32_t'> bay12: DancePurposeType
<enum-item name='Sacred'/>
<enum-item name='Celebration'/>
<enum-item name='Participation'/>
<enum-item name='Social'/>
<enum-item name='Performance'/>
<enum-item name='War'/>
</enum-type>
<bitfield-type type-name='dance_form_flag' base-type='uint32_t'> bay12: DANCE_FORM_FLAG_*
<flag-bit comment='has_compositions'/>
</bitfield-type>
<struct-type type-name='dance_form' original-name='dance_formst' instance-vector='$global.world.dance_forms.all' key-field='id'>
<int32_t name='id'/>
<compound name='name' type-name='language_name'/>
<int32_t name='musical_form_id'/>
<int32_t name='music_written_content_id' ref-target='written_content' comment='at most one of this and musical_form_id is non null'/>
<enum name='context' type-name='dance_form_context' base-type='int32_t'/>
<int32_t name="originating_entity" ref-target="historical_entity" comment="ID of the entity from which the dance form originated."/>
<int32_t name="original_author" ref-target="historical_figure" comment="ID of the historical figure who developed the dance form."/>
<bitfield base-type='uint32_t' name='flags' type-name='dance_form_flag'/>
<enum name='group_size' type-name='dance_form_group_size' base-type='int32_t'/>
<int32_t name='group_number_min' init-value='-1'/>
<int32_t name='group_number_max' init-value='-1'/>
<enum name='configuration' type-name='dance_form_configuration' base-type='int32_t'/>
<enum name='movement_path' type-name='dance_form_movement_path' base-type='int32_t'/>
<int32_t name='basic_movement_index' init-value='-1'/>
<enum name='partner_distance' type-name='dance_form_partner_distance' base-type='int32_t' comment="NONE when not pair dance"/>
<enum name='partner_intent' type-name='dance_form_partner_intent' base-type='int32_t' comment="NONE when not pair dance"/>
<enum name='partner_cue_frequency' type-name='dance_form_partner_cue_frequency' base-type='int32_t' comment="NONE when not pair dance and when 'normal'"/>
<stl-vector name='partner_changes'>
<enum type-name='dance_form_partner_change_type' base-type='int32_t'/>
</stl-vector>
<bitfield base-type='uint32_t' name='dance_flags' type-name='dance_flag'/>
<int32_t name='entity' ref-target='historical_entity' comment='Civilization the dance acts out'/>
<int32_t name='hfid' ref-target='historical_figure' comment="Character whose story the dance acts out"/>
<int32_t name='race' ref-target='creature_raw' comment="Creature whose movements are imitated"/>
<stl-vector name='move_type'>
<enum type-name='dance_form_move_type' base-type='int32_t'/>
</stl-vector>
<stl-vector name='move_modifier'>
<enum type-name='dance_form_move_modifier' base-type='int32_t'/>
</stl-vector>
<stl-vector name='move_parameter' type-name='int32_t' init-value='1' comment="Depends on type (turns are in signed angles, steps are in number of steps, etc.)"/>
<stl-vector name='move_location'>
<bitfield type-name='dance_form_move_location'/>
</stl-vector>
<stl-vector name='sections' pointer-type='dance_form_section'/>
<stl-vector name='moves' pointer-type='dance_form_move'/>
</struct-type>
<struct-type type-name='dance_form_handlerst'>
<stl-vector name='all' pointer-type='dance_form'/>
<stl-vector name='order_load' pointer-type='dance_form' has-bad-pointers='true'/>
</struct-type>
</data-definition>
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