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I want to do the same thing as asked here #276: Await an async operation synchronously. In the issue, it is mentioned that I should convert UniTask to Task. How is that done? Does it also work for UniTaskVoid?
Why?
I essentially want to do this in an void GameShuttingDown() method, to await the running task before quitting the game.
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Question:
I want to do the same thing as asked here #276: Await an async operation synchronously. In the issue, it is mentioned that I should convert UniTask to Task. How is that done? Does it also work for UniTaskVoid?
Why?
I essentially want to do this in an
void GameShuttingDown()
method, to await the running task before quitting the game.Edit: Possible duplicate of #481
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