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Found a little bug
If I have two servers connected to one database, then when the player is verified, he writes one message that the player is verified and the second that the player is not on the server
The text was updated successfully, but these errors were encountered:
Found a little bug
If I have two servers connected to one database, then when the player is verified, he writes one message that the player is verified and the second that the player is not on the server
The text was updated successfully, but these errors were encountered: