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Copy pathBMeshModeler.pro
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BMeshModeler.pro
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TEMPLATE = app
TARGET = BmeshModeler
DEPENDPATH += .
INCLUDEPATH += .
INCLUDEPATH += ./src
QT += opengl xml
CONFIG += qt \
release
MOC_DIR = ./tmp/moc
OBJECTS_DIR = ./tmp/obj
# Input
HEADERS += ./src/point3.h \
./src/Mesh.h \
./src/MyViewer.h \
./src/gl/GLUtilityMethods.h \
./src/gl/BasicColors.h \
./src/sphereedit.h \
./src/pipelinestep.h \
src/node.h \
src/skeleton.h \
src/mediator.h \
src/quickhull.h \
src/catmullClark.h \
src/utility.h
SOURCES += ./src/main.cpp \
./src/gl/GLUtilityMethods.cpp \
./src/gl/BasicColors.cpp \
./src/sphereedit.cpp \
./src/pipelinestep.cpp \
src/skeleton.cpp \
src/MyViewer.cpp \
src/mediator.cpp \
src/catmullClark.cpp
#QGLViewer
{
unix:!macx: LIBS += -L$$PWD/extern/libQGLViewer-2.7.1/QGLViewer/ -lQGLViewer-qt5
INCLUDEPATH += $$PWD/extern/libQGLViewer-2.7.1/QGLViewer
DEPENDPATH += $$PWD/extern/libQGLViewer-2.7.1/QGLViewer
}
#GSL
{
unix:!macx: LIBS += -L$$PWD/extern/gsl/lib/ -lgsl
INCLUDEPATH += $$PWD/extern/gsl/include
DEPENDPATH += $$PWD/extern/gsl/include
}
LIBS += -lglut \
-lGLU
LIBS += -lblas \
-lgomp
release:QMAKE_CXXFLAGS_RELEASE += -O3 \
-fopenmp
release:QMAKE_CFLAGS_RELEASE += -O3 \
-fopenmp
RESOURCES += \
icons.qrc
FORMS += \
src/sphereedit.ui \
src/pipelinestep.ui