From 1ff7bcc33620350ad2731d852367c2af84226469 Mon Sep 17 00:00:00 2001 From: GitHub Action Date: Thu, 22 Jun 2023 02:46:56 +0000 Subject: [PATCH] Update rss.xml --- docs/rss.xml | 149 +++++++++++++++++++++++++++++++++++---------------- 1 file changed, 103 insertions(+), 46 deletions(-) diff --git a/docs/rss.xml b/docs/rss.xml index c6af6fa..9fc3809 100644 --- a/docs/rss.xml +++ b/docs/rss.xml @@ -4,7 +4,7 @@ https://unreal.cafe Unreal Cafe - Thu, 22 Jun 2023 00:03:44 GMT + Thu, 22 Jun 2023 02:46:55 GMT Tue, 20 Jun 2023 00:00:00 GMT @@ -132,51 +132,6 @@

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- - <![CDATA[21th June 2023]]> - The third session I attended was Photorealistic Digital Doubles for Feature Films: Technical Processing and Applications with Duncan Jones & Lyle Hardwicke.

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To quote the schedule:

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Myriad Studios works at the leading edge of film and gaming technology, customising solutions using LiDAR, Cyber Scanning, Texturing and Photogrammetry to create high detail 3D digital doubles and simulations essential to the modern film, game, virtual reality and augmented reality production. This session will discuss how Myriad combines the power of Reality Capture and Unreal Engine to meet film production needs and exceed client expectations.

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It was a really great and interesting talk!

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Here's some photos of the slides:

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https://unreal.cafe/#21th-june-2023 21th June 2023 @@ -290,6 +245,17 @@ You can find out more about MetaHuman Animator 21th June 2023 Wed, 21 Jun 2023 00:00:00 GMT
+ + <![CDATA[22nd June 2023]]> + Today is day two (and the final day) of Unreal Fest 2023 in the Gold Coast. Woohoo!

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I'll be around at Unreal Fest all day, so if you see me, come and say "hi".

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I'll continue to document the sessions I attend here. Enjoy!

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+ https://unreal.cafe/#22nd-june-2023 + 22nd June 2023 + Thu, 22 Jun 2023 00:00:00 GMT +
<![CDATA[22nd June 2023]]> Sam Anderson (Technical Marketing Manager @ Epic Games) just did an epic presentation that blew my mind.

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+]]> + https://unreal.cafe/#22nd-june-2023 + 22nd June 2023 + Thu, 22 Jun 2023 00:00:00 GMT + + + <![CDATA[22nd June 2023]]> + The second session I attended today was Fortifying Your Delivery Pipeline: Repurposing Technology and Solutions for Live Events.

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It was a really awesome highly technical talk, with lots of great questions from the audience at the end.

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They've set up a page on the Dev Community about their session here.

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Presented by Andrew Joy (Lead Developer, 2Bit Studios), Ash Sewell (Lead Realtime Developer, S1T2) and Natalie Robinson (Producer, S1T2).

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You can follow Andrew on Twitter here.

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You can follow Natalie on Twitter here.

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The schedule says:

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Let’s look at DevOps and SysOps through a different lens. Join us to discover how leveraging proven solutions from outside the Unreal ecosystem can enhance your delivery pipeline.
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+We’ll dive into how we've been able to integrate live data, automation and analytics into our projects by repurposing solutions from live shows, web and IT. Together we’ll explore how thinking laterally can revamp your own pipelines.

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There was lots of juicy geeky technical slides:

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]]> https://unreal.cafe/#22nd-june-2023 22nd June 2023