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CHANGELOG.md

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2022-05-22

Bug Fixes

  • exports failing to start because of scenes not being exported but this time for all export presets

Continuous Integration

  • changelog: remove

2022-05-22

Bug Fixes

  • remove unnescessary files in .import
  • exports failing to start because of scenes not being exported
  • scaling

2022-05-22

Bug Fixes

  • .import
  • actually make restart button work

2022-05-21

Continuous Integration

  • archive icons and release them

2022-05-21

Bug Fixes

  • fix font

2022-05-21

Continuous Integration

  • fix whole ci

2022-05-21

Features

  • add ui and keybindings from Find-Billy! but with a pixel font

2022-03-21

Bug Fixes

  • export: fix Android import Etc 2 missing error

2022-03-20

Bug Fixes

  • export: fix HTML5 export

2022-01-16

Documentation

  • readne: add instructions on how to play the game

2022-01-12

2022-01-12

Continuous Integration

  • *: make ACCESS_TOKEN secret lowercase like in the Woodpecker docs and without the unnescessary access

2022-01-12

Continuous Integration

  • woodpecker-godot-build-android: make secrets in comment lowercase

2022-01-12

Continuous Integration

  • woodpecker-godot-build-android: fix stage's sed commands not being able to access required secrets

2022-01-12

Continuous Integration

  • woodpecker-godot-build-android: fix stage's sed commands not being able to insert into export presets

Features

  • woodpecker-godot-build-android: insert debug details into export presets the same way it is done for release details

2022-01-11

Features

  • export: add icons to android export preset

2022-01-11

Continuous Integration

  • woodpecker-godot-build-android: add missing space

2022-01-11

Continuous Integration

  • woodpecker-godot-build-android: list build files at the end of stage

2022-01-11

Continuous Integration

  • fix android stages running without tag event
  • woodpecker-debug-android: deactivate

2022-01-11

2022-01-11

Continuous Integration

  • fix android stages running without tag event
  • uncomment android stages and update them to work with Codeberg CI and rest of the stages

2022-01-11

Features

  • export: add Android export preset

2022-01-11

Bug Fixes

  • appdata: fix release urls

Documentation

  • changelog: update

2022-01-11

Chore

  • appdata: update releases

Refactoring

  • .desktop: make game executable for launchers using .desktop files after it has been built by flathub bot

2022-01-11

Documentation

  • changelog: update

Refactoring

  • .desktop: make Exec app id not a flatpak build file

2022-01-09

Refactoring

  • core: clear default environment as the project is not 3d and therefore this is just causing errors

2022-01-08

Continuous Integration

  • woodpecker-deploy-web: init

2022-01-06

Chore

  • appdata: update releases

2022-01-06

Continuous Integration

  • changelog: fix changelog pipeline formatting

2022-01-06

Features

  • .desktop: add German translations
  • .desktop: add French translations

2022-01-06

Continuous Integration

  • changelog: fix changelog pipeline formatting

2022-01-06

Bug Fixes

  • .desktop: fix Exec

Chore

  • appdata: update releases

2022-01-03

Refactoring

  • appdata: rephrase screenshot caption

2022-01-03

Bug Fixes

  • appdata: fix screenshot caption formatting by removing dot

2022-01-03

Continuous Integration

  • changelog: move changelog pipeline to before gitea-release pipeline

2022-01-03

Continuous Integration

  • changelog: make changelog pipeline still be successful if git commit fails

Documentation

  • changelog: update

2022-01-03

Bug Fixes

  • appdata: fix </description> formatting

2022-01-03

Documentation

  • changelog: update

Rename

  • com.coeck_studios.Dinonuggys-Journey.metainfo.xml → com.coeck_studios.Dinonuggys-Journey.appdata.xml

2022-01-03

Chore

  • export: update descriptions in export presets

Continuous Integration

  • build: add godot-build-linux-pack pipeline

2022-01-03

2022-01-03

Chore

  • export: update descriptions in export presets

Delete

  • flatpak: delete flatpak manifest and put it in the flathub repository

Features

  • add gameplay preview

2022-01-02

2022-01-02

Features

  • add gameplay preview
  • export: add app metadata to flatpak

2022-01-01

Features

  • export: add .desktop file to flatpak

2022-01-01

Features

  • export: add icons to flatpak

2021-12-31

Rename

  • graphics: remove space from icon file names to not cause trouble with flatpak

2021-12-31

Bug Fixes

  • export: fix app ids

2021-12-31

Continuous Integration

  • release: rename gitea_release pipeline to gitea-release

Documentation

  • changelog: update

2021-12-31

Continuous Integration

  • merge godot-package-web and godot-build-web pipeline

2021-12-31

Continuous Integration

  • *: rename rename build to godot-build

2021-12-31

Features

  • packaging: add flatpak manifest

2021-12-30

Documentation

  • changelog: update
  • readme: fix having to log in to see contributors

2021-12-29

Continuous Integration

  • release: don't make a release if there is a change to markdown files or git-chglog config

2021-12-29

Documentation

  • changelog: put links to compare versions in changelog
  • changelog: update

2021-12-29

Refactoring

  • core: bring back player death upon death of apple

2021-12-29

Refactoring

  • graphics: make apple smaller to ease jumping over it

2021-12-29

Bug Fixes

  • audio: fix music no playing and player being stuck upon death

Documentation

  • changelog: update

2021-12-26

Continuous Integration

  • changelog: move to the end of config so that if the changelog hasn't changed there will still be a release

2021-12-26

Continuous Integration

  • *: refactor pipelines for new versioning with v prefix and for new changelog headings

2021-12-26

Continuous Integration

  • changelog: fix deploy commit having backslash character

2021-12-26

Features

  • export: add export presets for Linux, Mac OSC and Windows

2021-12-26

Continuous Integration

  • changelog: fix broken pipeline

2021-12-26

Features

  • boot: add boot splash

2021-12-26

Continuous Integration

  • changelog: automatically generate changelog and deploy it

2021-12-26

Documentation

  • changelog: add git-chglog configuration for automatic changelog generation

2021-12-26

Continuous Integration

  • *: don't use a folder as config but just the default file
  • release: Don't put relevant changelog section in release anymore. Instead link to it.

Documentation

  • changelog: update
  • changelog: update

2021-12-26

Continuous Integration

  • changelog: add cut-changelog pipeline so only the tag's release notes are printed instead of the whole changelog

Documentation

  • changelog: update

2021-12-26

Continuous Integration

  • release: don't parse api key as variable but directly as a secret

2021-12-26

Continuous Integration

  • release: give gitea-release pipeline access to API key

2021-12-26

Documentation

  • readme: align badges horitontally

2021-12-26

Documentation

  • readme: add CI status badge

2021-12-26

Continuous Integration

  • release: include checksum files

2021-12-26

Continuous Integration

  • *: only execute pipelines upon tag event

2021-12-26

Continuous Integration

  • *: add gitea-release pipeline

2021-12-26

Continuous Integration

  • export: put version number in CI exports

2021-12-26

Continuous Integration

  • *: add package-web pipeline to CI

2021-12-26

Documentation

  • changelog: add changelog

2021-12-26

Continuous Integration

  • *: add config

2021-12-26

Features

  • export: add multiple icon sizes for HTML5 export

2021-12-26

Bug Fixes

  • checksums: missing checksums

2021-12-26

Bug Fixes

  • core: finish graphic overlaying over player

2021-12-26

Refactoring

  • collision: rework collision system

2021-12-26

Refactoring

  • core: change apple back to original image as requested by @ent

2021-12-26

Features

  • window: change to fullscreen

2021-12-26

Bug Fixes

  • core: fix player being stuck in air at level start (#25)

2021-12-26

Bug Fixes

  • core: fix plates in sink having accidentally changed texture (#26)

2021-12-26

Documentation

  • readme: pretty up readme

2021-12-26

Documentation

  • readme: add description of project, conventions, contributors and license

2021-12-26

Bug Fixes

  • core: increase deep fryers's resolution so it doesn't have to be scaled up to fit which looks odd

2021-12-25

Bug Fixes

  • core: lower apple's resolution so it doesn't have to be scaled down to fit which looks odd

2021-12-25

Features

  • core: add w, a, s, d and space as player controls

2021-12-25

Bug Fixes

  • core: remove unnecessary whitespace

2021-12-25

Bug Fixes

  • core: position collision boxes, sprites and nodes on the pixel grid
  • core: center image on end screen

2021-12-25

2021-12-25

Bug Fixes

  • core: center image on end screen
  • core: center image on start screen

2021-12-25

Bug Fixes

  • core: fix music only being played on one ear

2021-12-25

Features

  • export: add extra icon formats

2021-12-25

Features

  • core: add scenes for all the graphics

2021-12-25

Features

  • core: player can now move around and switch scenes

2021-12-25

Bug Fixes

  • core: link start screen in project file

2021-12-25

Features

  • graphics: add icon

2021-12-25

Features

  • core: add music

2021-12-25

Bug Fixes

  • core: link start screen in project file

Features

  • core: add music
  • export: add export presets
  • graphics: add icon

2021-12-25

Features

  • core: add end screen

2021-12-25

Features

  • core: add start screen

2021-12-25

Refactoring

  • *: put everything into root by file structure convention

2021-12-25

Rename

  • graphics: 'sprites/messer.png' → 'sprites/Messer.png'

2021-12-25

Move

  • graphics: move 'Gabel.png' to 'sprites/'

2021-12-25

Delete

  • graphics: 'messer.png'

2021-12-25

Documentation

  • license: license images under CC-BY 4.0

2021-12-25

Documentation

  • license: license code under GPL

2021-12-25

Refactoring

  • graphics: change ladle back to better sprite or the 2

2021-12-25

Delete

  • graphics: 'sprites/Kelle.png'

Features

  • graphics: add ladle
  • graphics: add fork, knife, spatula
  • graphics: apple, Dinonuggy, windows, cup, tablecloth, water bottle

2021-12-25

Documentation

  • license: fix typo

2021-12-25

Documentation

  • license: change copyright holder's profile link

2021-12-25

Documentation

  • license: license images under CC-BY-NC-ND 4.0

2021-12-25

Documentation

  • license: add link to respective profile pages in the game's license

2021-12-25

Documentation

  • license: add copyrights to the game's license

Features

  • graphics: add oven, cabinet, Dinonuggy, cup

2021-12-25

Features

  • core: implement base godot project

2021-12-25

Bug Fixes

  • graphics: fix sprite's resolutions and redesign them

2021-12-25

Features

  • graphics: add fork, background, ladle, knife, pan, bowl, cup, pot, dish
  • graphics: add dish, plates, clock

2021-12-25

Refactoring

  • graphics: change color scheme

2021-12-25

Documentation

  • license: add heading for the game's license
  • readme: add readme

Features

  • graphics: add color scheme

v0.1.0

2021-12-25

Documentation

  • license: add Godot Engine license