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StandardPaths.cs
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using System;
using System.IO;
using UnityEngine;
namespace UnityToolbag
{
public static class StandardPaths
{
public static bool includeCompanyName { get; set; }
public static string saveDataDirectory
{
get
{
string path;
switch (Application.platform) {
case RuntimePlatform.WindowsEditor:
case RuntimePlatform.WindowsPlayer:
{
path = Windows.GetPath("Saves");
break;
}
case RuntimePlatform.OSXEditor:
case RuntimePlatform.OSXPlayer:
{
path = OSX.GetApplicationSupportPath("Saves");
break;
}
case RuntimePlatform.LinuxPlayer:
{
path = Linux.GetSaveDirectory();
break;
}
default:
{
path = Application.persistentDataPath;
break;
}
}
Directory.CreateDirectory(path);
return path;
}
}
public static string configDirectory
{
get
{
string path;
switch (Application.platform) {
case RuntimePlatform.WindowsEditor:
case RuntimePlatform.WindowsPlayer:
{
path = Windows.GetPath("Config");
break;
}
case RuntimePlatform.OSXEditor:
case RuntimePlatform.OSXPlayer:
{
path = OSX.GetApplicationSupportPath("Config");
break;
}
case RuntimePlatform.LinuxPlayer:
{
path = Linux.GetConfigDirectory();
break;
}
default:
{
path = Application.persistentDataPath;
break;
}
}
Directory.CreateDirectory(path);
return path;
}
}
public static string logDirectory
{
get
{
string path;
switch (Application.platform) {
case RuntimePlatform.WindowsEditor:
case RuntimePlatform.WindowsPlayer:
{
path = Windows.GetPath("Logs");
break;
}
case RuntimePlatform.OSXEditor:
case RuntimePlatform.OSXPlayer:
{
path = OSX.GetLogsPath();
break;
}
case RuntimePlatform.LinuxPlayer:
{
path = Linux.GetLogDirectory();
break;
}
default:
{
path = Application.persistentDataPath;
break;
}
}
Directory.CreateDirectory(path);
return path;
}
}
static StandardPaths()
{
includeCompanyName = false;
}
private static string AppendProductPath(string path)
{
if (includeCompanyName) {
path = AppendDirectory(path, Application.companyName);
}
return AppendDirectory(path, Application.productName);
}
private static string AppendDirectory(string path, string dir)
{
if (string.IsNullOrEmpty(dir)) {
return path;
}
dir = CleanForPath(dir);
return Path.Combine(path, dir);
}
private static string CleanForPath(string str)
{
var invalidChars = Path.GetInvalidFileNameChars();
foreach (var ch in invalidChars) {
str = str.Replace(ch, '_');
}
return str;
}
private static class Windows
{
public static string GetPath(string subdirectory)
{
var result = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments),
"My Games");
result = AppendProductPath(result);
return AppendDirectory(result, subdirectory);
}
}
private static class OSX
{
public static string GetApplicationSupportPath(string subdirectory)
{
var result = Path.Combine(
Environment.GetEnvironmentVariable("HOME"),
"Library/Application Support");
result = AppendProductPath(result);
return AppendDirectory(result, subdirectory);
}
public static string GetLogsPath()
{
var result = Path.Combine(
Environment.GetEnvironmentVariable("HOME"),
"Library/Logs");
return AppendProductPath(result);
}
}
private static class Linux
{
public static string GetSaveDirectory()
{
string result = Environment.GetEnvironmentVariable("XDG_DATA_HOME");
if (string.IsNullOrEmpty(result)) {
string home = Environment.GetEnvironmentVariable("HOME");
result = Path.Combine(home, ".local/share");
}
return AppendProductPath(result);
}
public static string GetConfigDirectory()
{
string result = Environment.GetEnvironmentVariable("XDG_CONFIG_HOME");
if (string.IsNullOrEmpty(result)) {
string home = Environment.GetEnvironmentVariable("HOME");
result = Path.Combine(home, ".config");
}
return AppendProductPath(result);
}
public static string GetLogDirectory()
{
return AppendProductPath("/var/log");
}
}
}
}