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Knowing how many cards I already own would be very helpful in determining which ones I want to put on sale.
Describe the solution you'd like
Basically I would like to see the same "Owned" counter as in shops, but on rewards/booster opening/chest opening screen. Next to "$" button I would love to see owned count. The owned count should show amount of cards I had before opening this reward.
Here's very basic idea of how it could look: (the MS Paint-crafted image covers some of the card text, but it shouldn't be much of an issue, because player can see full text on hover).
Describe alternatives you've considered
Currently the only alternative is to have exceptionally good memory, or just not use $ sign too much, and go trough collected cards at inns, which doesn't have the best UI either (no filtering, no sorting, no stacking).
Additional context
While owned count would be GREAT on itself, there are some "bonus suggestions I have":
If the player didn't own any copies of the card before opening "reward" show "NEW" text/badge on the card to make it exciting.
If the player already had playset before opening the pack automatically choose "$" as selected. In this game having more than playset of most of the cards is meaningless (with exception of "any number of" cards). This behavior could be configurable in forge adventure settings. For this autosale feature I don't think it's worth considering a situation when player already had 3 copies and opens 2 new in one booster/reward. At that point let the player decide what to do with all copies they just got.
The text was updated successfully, but these errors were encountered:
Knowing how many cards I already own would be very helpful in determining which ones I want to put on sale.
Describe the solution you'd like
Basically I would like to see the same "Owned" counter as in shops, but on rewards/booster opening/chest opening screen. Next to "$" button I would love to see owned count. The owned count should show amount of cards I had before opening this reward.
Here's very basic idea of how it could look: (the MS Paint-crafted image covers some of the card text, but it shouldn't be much of an issue, because player can see full text on hover).
Describe alternatives you've considered
Currently the only alternative is to have exceptionally good memory, or just not use $ sign too much, and go trough collected cards at inns, which doesn't have the best UI either (no filtering, no sorting, no stacking).
Additional context
While owned count would be GREAT on itself, there are some "bonus suggestions I have":
The text was updated successfully, but these errors were encountered: