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Added support for nx
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710 files changed

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ImportNintendoSdk.props

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<?xml version="1.0" encoding="utf-8"?>
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<!--
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Copyright (C)Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain proprietary
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information of Nintendo and/or its licensed developers and are protected by
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national and international copyright laws. They may not be disclosed to third
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parties or copied or duplicated in any form, in whole or in part, without the
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prior written consent of Nintendo.
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The content herein is highly confidential and should be handled accordingly.
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-->
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import
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Project="$(NintendoSdkRoot)\Build\Vc\NintendoSdkVcProjectSettings.props"
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Condition="('$(NintendoSdkRoot)' != '') and Exists('$(NintendoSdkRoot)\Build\Vc\NintendoSdkVcProjectSettings.props')" />
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<Target Name="NintendoSdkFailIfNintendoSdkIsMissing" BeforeTargets="PrepareForBuild">
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<Error
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Text="The required property 'NintendoSdkRoot' is not set"
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Condition="'$(NintendoSdkRoot)' == ''" />
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<Error
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Text="NintendoSDK cannot be found at '$(NintendoSdkRoot)'"
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Condition="!Exists('$(NintendoSdkRoot)\Build\Vc\NintendoSdkVcProjectSettings.props')" />
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</Target>
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</Project>

NX64/Debug/blib.log

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 window.cpp
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blib.vcxproj -> C:\Users\johan\Desktop\pewpewars\vs2015\NX64\Debug\blib.a
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#TargetFrameworkVersion=4.0:PlatformToolSet=v140:EnableManagedIncrementalBuild=:VCToolArchitecture=:WindowsTargetPlatformVersion=
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Debug|NX64|C:\Users\johan\Desktop\pewpewars\vs2015\|
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NX64/Debug/blib/AnimatableSprite.o

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