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Mech gets bluespaced when walking up stairs. #2633

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midnight0gamer opened this issue Apr 29, 2024 · 0 comments
Open

Mech gets bluespaced when walking up stairs. #2633

midnight0gamer opened this issue Apr 29, 2024 · 0 comments
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Bug Something isn't working Multi-Z Objects related to multi-z code

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@midnight0gamer
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Round ID: 7397

Testmerges:

#2400: 'Enables Byond 515' by covertcorvid at commit 7931f97347
#2618: '[UPSTREAM] TGUI Say' by Bobbanz1 at commit 759aca3ff0
#2621: 'Update TGS DMAPI' by Bokkiewokkie at commit 120e9f04cc
#2622: 'Fixes fighters not receiving relayed overmap alerts' by Bokkiewokkie at commit 24bb7dc102
#2627: 'Bump tar from 6.1.11 to 6.2.1 in /tgui' by dependabot[bot] at commit 125deee654
#2629: 'Fixes Galactica Sephora not being able to fit through its own launch tube' by someone543 at commit b1ec3e8b7a
#2628: 'Relayed BSA is more 'fun' and also random fixes.' by DeltaFire15 at commit adcf4d64ee

Reproduction: Happened after clearing hull foam off the north stairs of the Atlas and trying to get up them in a Ripley. Was sent to a weird "null" space on some Zlevel I couldn't identify. After DarkEmber helped me out of the situation I attempted to go up the stairs again with their supervision and was promptly teleported to the same location. DarkEmber also mention it may be related to #2630 .

  1. Throw hull foam nade at stair.
  2. Let it seal up the stair and floor.
  3. Clear out hull foam.
  4. Attempt to head up stairs with mech.
  5. Get teleported
@Bokkiewokkie Bokkiewokkie added Bug Something isn't working Multi-Z Objects related to multi-z code labels May 4, 2024
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Labels
Bug Something isn't working Multi-Z Objects related to multi-z code
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