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Midround-spawned ships do not apply_weapons() #2397

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Bokkiewokkie opened this issue Apr 16, 2023 · 0 comments · May be fixed by #2709
Open

Midround-spawned ships do not apply_weapons() #2397

Bokkiewokkie opened this issue Apr 16, 2023 · 0 comments · May be fixed by #2709
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Bug Something isn't working FRELL Overmap This issue or PR is related to overmap interactions

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@Bokkiewokkie
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Bokkiewokkie commented Apr 16, 2023

Round ID:

6079

Testmerges:

Not relevant

Description:

Got an ahelp that ship AI was broken, after some searching it turned out the cause was they had no weapon datums
Calling apply_weapons() fixed it.
It seems any ships initialized before roundstart didn't have this issue, which is why the main ship was still fully functional.
No runtimes or oddities in the logs related to this.
Fighters ramming the main ship due to lack of weapons:
image
image

@Bokkiewokkie Bokkiewokkie added Bug Something isn't working Overmap This issue or PR is related to overmap interactions labels Apr 16, 2023
@DeltaFire15 DeltaFire15 linked a pull request Sep 6, 2024 that will close this issue
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Labels
Bug Something isn't working FRELL Overmap This issue or PR is related to overmap interactions
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