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Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted. Failures:
test_janky_actions: [23:17:49] Runtime in code/game/objects/effects/effect_system/effects_smoke.dm,301: Cannot read null.fingerprintslast proc name: set up (/datum/effect_system/smoke_spread/chem/set_up) src: /datum/effect_system/smoke_spr... (/datum/effect_system/smoke_spread/chem) call stack: /datum/effect_system/smoke_spr... (/datum/effect_system/smoke_spread/chem): set up(/datum/reagents (/datum/reagents), 3, the floor (125,125,10) (/turf/open/floor/iron), 0, 1) /datum/xenoartifact_trait/majo... (/datum/xenoartifact_trait/major/smoke/chem): make smoke() /datum/xenoartifact_trait/majo... (/datum/xenoartifact_trait/major/smoke/chem): trigger(/datum/component/xenoartifact (/datum/component/xenoartifact), "major", null) /datum/component/xenoartifact (/datum/component/xenoartifact): SendSignal("COMSIG_XENOA_TRIGGER", /list (/list)) /datum/component/xenoartifact (/datum/component/xenoartifact): trigger(null) /datum/xenoartifact_trait/acti... (/datum/xenoartifact_trait/activator/weighted): trigger artifact(John Doe (/mob/living/carbon/human/consistent), "XENOA_ACTIVATION_TOUCH", null) /datum/xenoartifact_trait/acti... (/datum/xenoartifact_trait/activator/weighted): translation type d(the bluespace artifact (/obj/item/xenoartifact/objective), John Doe (/mob/living/carbon/human/consistent), 8192) the bluespace artifact (/obj/item/xenoartifact/objective): SendSignal("item_equip", /list (/list)) the bluespace artifact (/obj/item/xenoartifact/objective): equipped(John Doe (/mob/living/carbon/human/consistent), 8192, 0) John Doe (/mob/living/carbon/human/consistent): put in hand(the bluespace artifact (/obj/item/xenoartifact/objective), 1, 0, 1) John Doe (/mob/living/carbon/human/consistent): put in active hand(the bluespace artifact (/obj/item/xenoartifact/objective), 0, 1) /datum/unit_test/test_janky_ac... (/datum/unit_test/test_janky_actions): Run() RunUnitTest(/datum/unit_test/test_janky_ac... (/datum/unit_test/test_janky_actions), /list (/list)) RunUnitTests() /datum/callback (/datum/callback): InvokeAsync() at code/game/objects/effects/effect_system/effects_smoke.dm:301
The text was updated successfully, but these errors were encountered:
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Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:
The text was updated successfully, but these errors were encountered: