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Hi, I'm using VSBHDA and it gives an issue with CD volume. Here's how I'm using VSBHDA in autoexec:
c:\dos\jemmb584\jload.exe -q c:\dos\jemmb584\qpiemu.dll
c:\dos\jemmb584\jload.exe -q c:\dos\vsbhda15\jhdpmi.dll
lh c:\dos\vsbhda15\hdpmi32i.exe -x2
SET BLASTER=A220 I5 D1 H5 T4
c:\dos\vsbhda15\vsbhda.exe
Config.sys:
DEVICE=C:\DOS\JEMMB584\JEMMEX.EXE MAXEXT=32768
With this, VSBHDA works decently with games I've tried so far. BUT with tomb raider, it only plays the game sounds, not the game music. The CD drive is connected to the sound card's CD-IN. Also, in MPXPLAY, the CD audio tracks in the tomb raider game CD play normally. Yet, no music in-game.
When using sbmix, I get this output:
Found sound card: SB Live!/Audigy
Real mode support: enabled.
Protected mode support: enabled.
OPL3 emulation enabled at port 388h (22050 Hz).
SB emulation enabled at Addr=220, Irq=5, Dma=1, Type=4
BLASTER environment variable... A220 I5 D1 H5 T4
DSP version............ 3.02
Master volume (Left, Right).... 13, 13
Wave volume (Left, Right)...... 13, 13
FM volume (Left, Right)........ 13, 13
Line volume (Left, Right)...... 0, 0
CD volume (Left, Right)........ 0, 0
Mic volume............ 6
I manually set CD volume to 13,13 via sbmix, but even then, running the game doesn't give in-game music. You can also refer to this vogons thread for more context: https://www.vogons.org/viewtopic.php?p=1320522
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