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I've noticed in a few videos I've recorded that when using CameraTools with dogfight BD AI target mode that when I switch to an enemy missile, and back to a craft, or between crafts quickly, with f2 hiding GUIs or hiding the BDA GUI, that sometimes the AI forgets either to use canons, or canons fire but no visual appear. The issue is resolved by simply toggling the BDA GUI on (off and on), or any GUI for that matter. The instant the GUI is toggled, the AI starts firing canons finally.
I've not been able to duplicate steps for it, but based on some of the videos in the KSP ASC youtube playlist (especially the early videos) this happens frequently to the point that planes begin playing chicken with each other.
I've noticed in a few videos I've recorded that when using CameraTools with dogfight BD AI target mode that when I switch to an enemy missile, and back to a craft, or between crafts quickly, with f2 hiding GUIs or hiding the BDA GUI, that sometimes the AI forgets either to use canons, or canons fire but no visual appear. The issue is resolved by simply toggling the BDA GUI on (off and on), or any GUI for that matter. The instant the GUI is toggled, the AI starts firing canons finally.
I've not been able to duplicate steps for it, but based on some of the videos in the KSP ASC youtube playlist (especially the early videos) this happens frequently to the point that planes begin playing chicken with each other.
This may not even be a CameraTools issue, as I also see it here: https://www.youtube.com/watch?v=WS4bCUywCkg=1m40s
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