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Copy pathSSE-Fallout 4 Sound-Music Converter.sln
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SSE-Fallout 4 Sound-Music Converter.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.421
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SSE-Fallout 4 Sound-Music Converter", "SSE-Fallout 4 Sound-Music Converter\SSE-Fallout 4 Sound-Music Converter.csproj", "{D3EEC479-4A28-4E45-A94B-A9052EA8CD4C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D3EEC479-4A28-4E45-A94B-A9052EA8CD4C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D3EEC479-4A28-4E45-A94B-A9052EA8CD4C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D3EEC479-4A28-4E45-A94B-A9052EA8CD4C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D3EEC479-4A28-4E45-A94B-A9052EA8CD4C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AB22FCF7-3516-42D3-A1D7-A4FC7326BF82}
EndGlobalSection
EndGlobal