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Releases: BZFlag-Dev/bzflag

2.4.6 "Eight, Our Codebase is Overweight"

27 Jun 04:15
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This release consists of a few new features for clients and fixes issues on Windows 10 with AMD drivers.

  • Plug-in documentation has been rewritten and updated to be more user-friendly
  • RogueGenocide plug-in now defaults to ignoring self-kills
  • Fixes to keypad keys when using SDL2; they are now handled correctly
  • Timestamps can now be saved with /savemsg using the '-t' option; e.g. '/savemsg -t'
  • View timestamps of when console messages were sent, can be configured through Options > GUI Settings > Timestamps in console
  • New cycleRadar and cyclePanel key bindings were added

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2.4.4 "Be My Valentank"

20 Feb 04:45
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This release encompasses several years of effort and a variety of fixes and improvements. Some of the more notable changes are as follows:

  • Several new server plug-ins
  • Numerous new API features
  • Several new server permissions for more finely-tuned server administration
  • Several improvements to the match countdown process
  • A new Xcode project file for Mac OS X, replacing the previous system which had many problems
  • Automatic reset of the game at the start of a match (score reset and players spawn on the base)
  • Tracking of self-kills on the scoreboard
  • SDL 2 support, which corrects an issue where the game would fail to launch on several newer versions of Mac OS X
  • The radar and console can now be resized individually
  • CIDR ban support on the server for more targeted ban ranges
  • A new font import tool and higher-resolution fonts included for a smoother appearance
  • Serif font replaced by sans-serif font for a more consistent appearance
  • Automatic team assignment improvements so that the weaker teams get the new players more often
  • Vertical sync option in display settings on Mac OS X and Linux
  • List server transactions are now sent using SSL/TLS by default
  • Simpler method for including third-party server plugins in build system
  • Several security improvements to harden server against remote exploit attempts
  • Server list sorting now ignores the observer count and includes a random factor for more fair server exposure
  • Improved support for custom colors for color vision deficient players
  • Improved server list filtering including custom filter editing and help information

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2.4.4 Release Candidate 3

25 Jan 03:07
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Pre-release

We are close to the 2.4.4 release. We have a new release candidate build ready to try out. If all goes well, this should end up being the last RC build. There were not a lot of changes to this release candidate. We fixed some crash on exit bugs and some memory corruption issue, and added some fixes for fullscreen/windowed switching on Mac OS X. Additionally, we'll be using a newer version of SDL 2 on Mac OS X which may include some fixes.

So take it for a spin and let us know if you find any issues with it! There is a known issue running the game on Windows 10 with recent AMD graphics hardware and drivers, but I made the decision to delay fixing that to 2.4.6 since it was taking too long.

Notes

For the Mac build, we believe we fixed an issue where clicking the mouse with the pointer at the very top of the screen would fail to register the click. There was an additional issue that arose with the current version of SDL involving switching to windowed mode from fullscreen which would cause the window dimensions to be incorrect, which we believe we also fixed. If any Mac users can test these two conditions to verify that the issues were corrected, that would be appreciated.

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2.4.4 Release Candidate 2

16 Nov 02:35
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Pre-release

We are nearing ever closer to the release of BZFlag 2.4.4. This release will be compatible with the other 2.4.x releases and will include a number of bug fixes and feature enhancements. We had previously released a Release Candidate 1, so if you had not seen that, you can see the bug fix and feature highlights there. We are now releasing Release Candidate 2, which includes some additional fixes and features based on feedback and testing since RC1. You can see the changes in the ChangeLog.

Some highlights:

  • On Windows, automatically reload the textures after coming back from minimizing (which fixes the missing texture issue in most cases)
  • Server list quick filters have been improved:
    • Improve the default server list quick filters
    • Add better instructions for using them
    • Add a menu to edit the quick filters
    • Add in-game documentation for how to write them

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2.4.4 Release Candidate 1

01 Oct 00:52
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Pre-release

The release of BZFlag 2.4.4 is approaching. This release will be compatible with the other 2.4.x releases and will include many bug fixes and feature enhancements. Release Candidate 1 (RC1) is a test release to see if there's anything left we need to fix before release. There have been a number of changes, which you can see in the ChangeLog.

Some highlights include:

  • Communication with the list server is secured using HTTPS/TLS, so your password isn't being sent plain text over the Internet, and it should also help with caching issues
  • A lot of additions to the server plugin API
  • Track shot stats (viewable by pressing the Home key in-game) for all flag types, even custom flags, and update the stats live
  • Do not count observers when sorting the server list and sort servers with the same amount of players randomly (should help some servers that are at the bottom of the list just because their name doesn't start with a number)
  • Various crash fixes and anti-cheat mechanisms
  • CIDR ban support (Uses the format x.x.x.x/y, which lets you ban specific blocks of IP addresses, which can assist with blocking large amounts of addresses with a single ban, or can allow more specific ban ranges than were previously possible)
  • Higher resolution fonts for systems with very high resolution displays
  • Radar size and chat panel size are now set individually

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2.4.2 "Doomsday Edition"

28 May 17:47
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This is a very minor update with no major features. The primary goal for the release is to have a new package for the Debian maintainers to use in Debian and Ubuntu based Linux distributions.

  • Options chat on the left and radar on the right.
  • Lagging and leading shot lines on radar.
  • Support for Joystick hats in Linux, SDL, and Windows.
  • UPnP setup option for servers that can be enabled at build time (http://en.wikipedia.org/wiki/UPNP).
  • Inclusion of the fairCTF, autoFlagReset, and FastMap plugins.
  • BZadmin on windows has colors like the Linux one.

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