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[TODO] GCG 数据处理 #6
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这一块先放着吧,下个小版本能写完素材日历就很不错了,这个起码得等到类似的功能点开写的时候一起写了 |
其实参考目前素材日历的弹窗,已经可以写gc的简略弹窗了,其他wiki也差不多 |
感觉应该搞一个表来存卡牌对应数据,不然光是存影幻牌就得耗好多流量
大概是这个样子 |
该部分数据依赖于上游 Snap.Metadata,所以得看上游 issue 的进度 DGP-Studio/Snap.Hutao#396 ...好吧,怎么上周关了,那就只能找找其他数据源了 |
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编译原理实验好麻烦...GCG 各种数据结构也捋不清...
想了想还是公开算了,万一有人感兴趣然后提 issue 跟 pr 呢()
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